BeWidgets vs Eww
BeWidgets
bexcool.comEww
github.comSide by side
| Figure | BeWidgets | Eww |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | — |
| Linux | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Desktop Widget Software | 7.8 (#7) | 7.6 (#13) |
| Purpose | BeWidgets lets users customize their desktop with widgets and change widget colors and usage. | Eww is a standalone widget system written in Rust for creating custom widgets in any window manager. |
Plans
In their own words
BeWidgets
BeWidgets is a Windows app for customizing a desktop with widgets, including changing widget colors and usage. Users can update widgets individually inside the application and receive notifications when updates are available. Layouts collect widgets into arrangements that can be saved and loaded. The maker's documentation describes a store for downloading widgets and notes that a layout store update is scheduled for 2026. BeWidgets is distributed through the Microsoft Store; the listed plan is free, and the Store listing indicates in-app purchases. For users who want to build widgets, the maker provides a Visual Studio project template. Custom widget packages use the.wpkg archive format and can be installed into BeWidgets. The listed development prerequisites are Visual Studio,.NET 8.0, the Windows 11 SDK, and the BeWidgets Widget Template extension. The maker describes the interface as modern, easy to use, and inspired by Windows 11.
Eww
Eww is a free, MIT-licensed widget system for Linux. It lets you build desktop widgets that work with any window manager, without depending on that manager. You define widget structure, window geometry, behavior, state, and data in the Yuck language. Styling uses CSS or SCSS through GTK’s CSS engine, whose web-CSS support is incomplete for some animations and layout properties. Built-in variables can expose CPU, RAM, disk, battery, network, and time information. Polling variables rerun shell scripts repeatedly, while listening variables update when script output produces a new line. Available widgets include labels, buttons, images, inputs, progress displays, calendars, graphs, tooltips, overlays, stacks, and layout containers. Documentation shows xprop and playerctl integrations. Separate build commands cover X11 and Wayland. Building requires Rust, Cargo, GTK3, Pango, Cairo, and GLib. Window arguments remain constant after opening.