Binary Ninja vs rev.ng
Binary Ninja
binary.ninjarev.ng
rev.ngSide by side
| Figure | Binary Ninja | rev.ng |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | Yes |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 5 | 4 |
| Spec score · Reverse Engineering Tools | 9.4 (#1) | 8.3 (#9) |
| Spec score · Decompiler Software | 9.5 (#1) | 8.2 (#7) |
| Automation | Analysis can be automated from inside or outside the UI with C++, Python and Rust APIs. | A client-server architecture allows users to interact through an HTTP API. |
| Company headquarters | Vector 35 lists its primary office in Melbourne, Florida, with a PO Box mailing address there. | rev.ng says it is based in Milan, Italy, with part of the team working remotely. |
| Company legal name | The maker identifies itself as Vector 35 Inc, a Delaware C corporation. | The website footer identifies the maker as rev.ng Labs S.r.l. |
| Decompilation | Its decompiler emits C-like output and BNIL intermediate-language views for supported architectures. | The decompiler produces C code intended to be valid and recompilable without significant warnings. |
| Documentation depth | Developer documentation includes a cookbook, plugin writing, automation, architecture lifting, BNIL guides, types, workflows and API references. | The manual covers installation, MetaAddress, the YAML model, artifacts, analyses, tutorials and scripting. |
| Headquarters | Melbourne, Florida, United States | Milan, Italy |
| Support channels | Support is offered through site chat, GitHub Discussions and issues, email, public Slack, documentation and extended-support contracts. | The project lists GitHub, Discord, Discourse, X, Mastodon and email as contact or community channels. |
| What it does | Binary Ninja is an interactive decompiler, disassembler, debugger and binary-analysis platform for reverse engineering. | rev.ng is an open-source binary-analysis framework and decompiler built on LLVM and QEMU. |
Plans
Binary Ninja
- FreeFree
- Personal$199, paid once
- Commercial$1,799, paid once
- Ultimate$3,499, paid once
- Ultimate (Floating)$5,499, paid once
rev.ng
- Open sourceFree
- Public projectFree
- Private projectPriced on request
- StandalonePriced on request
In their own words
Binary Ninja
Binary Ninja is a binary analysis platform that combines an interactive decompiler, disassembler, and debugger. Its decompiler can produce C or BNIL for supported architectures, and users can switch between those outputs. The API provides C++, Python, and Rust bindings for automating workflows inside or outside the interface. A native debugger supports local and remote sessions on Windows, macOS, and Linux. Paid editions support plugins managed through an in-client Plugin Manager; plugins are not available in the Free edition. The browser-based Cloud version supports all architectures but requires submitted binaries and has performance limits, with no API or plugins. The free desktop edition is for evaluation or non-commercial use and lacks API access; the Free plan lists five decompilation architectures, while desktop details state four. Paid perpetual client licenses start at $199, paid once for Personal, with one year of updates and non-commercial use. Higher tiers add commercial use, more architectures, or remote project features. Binary Ninja is made by Vector 35.
rev.ng
rev.ng is a decompiler for reverse engineering that turns supported binaries into syntactically valid, standard-compliant C. Its data-structure recovery uses information across functions to identify linked lists, structs, arrays, and arrays of structs. The listed default architectures are x86, x86-64, ARM, AArch64, MIPS, and S390X; supported imports include ELF, PE/COFF, Mach-O, DWARF, PDB, and IDB. Users can define functions, edit prototypes, and rename items in YAML files, or interact through an HTTP API. The interface is described as available in a browser or standalone app, with cloud and standalone use offering the same experience. Collaborators can share a project URL; public projects include two collaborators. The rev.ng decompilation pipeline is Free Software, while the UI is intended for commercial cloud and standalone versions. The service is free and lists API, Linux, macOS, web, and Windows platforms. The site invites users to join a closed beta for the UI.