BizHawk vs DSP Emulator
BizHawk
github.comDSP Emulator
github.comSide by side
| Figure | BizHawk | DSP Emulator |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| Plans published | 1 | 0 |
| Spec score · Sega Master System Emulators | 7.9 (#5) | 7.8 (#9) |
| Controls | EmuHawk supports rebindable keyboard, mouse, and gamepad hotkeys and an input mapper for emulated gamepads and peripherals. | The changelog describes unified input handling for keyboard, joystick, and arcade controls. |
Plans
In their own words
BizHawk
BizHawk is a free multi-system emulator for Windows and Linux, built around the EmuHawk interface. It is aimed at Tool-Assisted Speedrunners and combines playback with recording and debugging. The project lists systems including 3DO, Apple II, arcade machines, Atari, Commodore, Nintendo, Sega, and PlayStation consoles. EmuHawk provides 10 hotkey-operated save slots as well as unlimited named savestates, along with speed adjustment, frame stepping, and rewind. Users can record input as TAS movies and save screenshots, audio, and video. Debugging tools let users inspect, search, and edit memory across emulated hardware, while Lua or C#.NET can control the core and frontend programmatically. Keyboard, mouse, and gamepad hotkeys can be rebound, and an input mapper covers emulated gamepads and peripherals. The Linux build targets x86_64 and omits Mupen64Plus for N64. Current releases are unavailable on Android and iOS; macOS use is limited to older releases or technical workarounds.
DSP Emulator
DSP Emulator is a free emulator project for arcade games and home computers, with source code and downloadable binaries in its repository. The listed computer systems include ZX Spectrum, Amstrad CPC, Commodore 64, Oric Atmos, and MSX 1; arcade drivers include systems and titles such as Galaxian, CPS1, and Sega System 16B. The changelog describes automatic tape loading for several computers, including support for TZX, TSX, CAS, and WAV formats on MSX 1. Input handling covers keyboard, joystick, and arcade controls, with joystick button remapping. Users can type a game name in the selection window to choose it. Other described tools include snapshots for supported systems, saved DIP switch values, and exporting ROM and sample file information from drivers. The latest listed version is 0.24WIP3, dated 11/11/25, and marked work in progress; its listed binaries are for Windows and Linux. The project also lists macOS support. Repository documentation includes a compilation guide and a short user guide.