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BizHawk vs Genesis Plus GX

BizHawk

github.com

Genesis Plus GX

github.com

Side by side

FigureBizHawkGenesis Plus GX
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
LinuxYesYes
Plans published11
Spec score · Sega Master System Emulators7.9 (#5)8.3 (#3)
Spec score · Sega Genesis Emulators7.9 (#11)8.3 (#6)

Plans

BizHawk

  • BizHawkFree

BizHawk pricing →

Genesis Plus GX

  • Genesis Plus GXFree

Genesis Plus GX pricing →

In their own words

BizHawk

BizHawk is a free multi-system emulator for Windows and Linux, built around the EmuHawk interface. It is aimed at Tool-Assisted Speedrunners and combines playback with recording and debugging. The project lists systems including 3DO, Apple II, arcade machines, Atari, Commodore, Nintendo, Sega, and PlayStation consoles. EmuHawk provides 10 hotkey-operated save slots as well as unlimited named savestates, along with speed adjustment, frame stepping, and rewind. Users can record input as TAS movies and save screenshots, audio, and video. Debugging tools let users inspect, search, and edit memory across emulated hardware, while Lua or C#.NET can control the core and frontend programmatically. Keyboard, mouse, and gamepad hotkeys can be rebound, and an input mapper covers emulated gamepads and peripherals. The Linux build targets x86_64 and omits Mupen64Plus for N64. Current releases are unavailable on Android and iOS; macOS use is limited to older releases or technical workarounds.

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Genesis Plus GX

Genesis Plus GX is a free, open-source emulator for Sega's 8-bit and 16-bit systems, including SG-1000, Mark-III, Master System, Game Gear, Genesis/Mega Drive, and Sega/Mega CD. It supports backward-compatibility modes and describes its CPU, video, and sound emulation as highly accurate, with cycle-accurate CPU and sound synchronization. The emulator reads raw and interleaved ROMs, as well as CUE+BIN, ISO+WAV, and ISO+OGG CD images. Emulated peripherals include 2-, 3-, and 6-button pads, multitaps, the Sega Mouse, and light guns; supported cartridge hardware includes SVP DSP, EEPROMs, Game Genie, Action Replay, and Lock-On. Standalone builds are available for GameCube and Wii, and the project lists access through frontends such as RetroArch, BizHawk, and OpenEmu. It describes compatibility with released software for its supported systems, while noting that it cannot test every game from start to finish. Some Master System games depend on particular hardware or VDP modes. The multi-platform core source is under a non-commercial license.

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