BizHawk vs mGBA
BizHawk
tasvideos.orgmGBA
mgba.ioSide by side
| Figure | BizHawk | mGBA |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| Plans published | 0 | 1 |
| Spec score · Game Console Emulators | 7.7 (#20) | 8.4 (#6) |
| Integrations | EmuHawk supports Lua and C#.NET scripting and has rebindable keyboard, mouse, and gamepad hotkeys. | The project timeline lists Dolphin integration as a feature added in version 0.9.0. |
| License | The repository says the BizHawk team's original work is provided under the MIT License, while warning that repository licensing is heterogeneous and advising users to contact the team about licensing details. | mGBA is licensed under the Mozilla Public License 2.0. |
| Purpose | BizHawk is an emulation project whose EmuHawk app is a multi-system emulator with recording, playback, and debugging tools. | mGBA is an open-source Game Boy Advance emulator designed to run on lower-end hardware without sacrificing accuracy or portability. |
| Scripting | The frontend and cores can be controlled programmatically with Lua or C#.NET. | Starting with version 0.10, mGBA includes built-in Lua scripting capabilities. |
| Support | The project directs users to its TASVideos subforum, Discord channels, GitHub issue tracker, and README troubleshooting information. | The FAQ directs users to file bug reports on the GitHub issue tracker and recommends attaching the built-in bug report ZIP on PC for version 0.9.0 or newer. |
Plans
In their own words
BizHawk
BizHawk is an emulation project centered on EmuHawk, a multi-system emulator written in C#. It targets tool-assisted speedrunners with recording, playback, and debugging tools. EmuHawk records rerecordable movies for 45 or more systems, while the integrated TAStudio provides a piano-roll workspace for composing movies with savestates that rewind and adjust inputs. Other functions include save slots, named savestates, speed control, frame stepping, rewinding, screenshots, audio and video recording, and memory viewing, searching, and editing. Lua and C#.NET can control the frontend and emulator cores programmatically, and keyboard, mouse, and gamepad hotkeys can be rebound. Supported systems include Atari, Nintendo, Sega, Sony PlayStation, arcade machines, and DOS/Windows. BizHawk is free and open source, with the team’s original work under the MIT License. Installation instructions cover Windows and Unix, but current EmuHawk does not work on macOS; Android and iOS are unavailable.
mGBA
mGBA is a free, open-source emulator for Game Boy Advance games, designed to run on lower-end hardware while maintaining accuracy and portability. It also emulates Game Boy and Game Boy Color; most GBA games boot, while the FAQ notes bugs in Game Boy and Game Boy Color support. Nintendo DS support is very early, limited to the medusa branch, and has poor compatibility. Desktop downloads cover Windows, macOS, Linux, and Ubuntu, with homebrew builds for Nintendo 3DS, Nintendo Switch, Wii, and PlayStation Vita. Supported GBA peripherals include rumble, rotation and tilt sensors, a solar sensor, realtime clock, partial link cable support, and BattleChip Gate. Game Boy features include rumble, tilt, realtime clock, Game Boy Printer, and partial Game Boy Camera and Super Game Boy support. The Wireless Adapter, IR Adapter, and Soul Adapter are not supported. Built-in Lua scripting can access emulator memory, registers, save states, buttons, game information, screenshots, callbacks, and frame or instruction advancement. The project began in April 2013 and uses the Mozilla Public License 2.0.