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SPECIFICTION
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Blender vs Didimo

Blender

blender.org

Didimo

didimo.co

Side by side

FigureBlenderDidimo
Price fromFree—
Free planYes—
Free trial——
Open sourceYes—
WindowsYesYes
macOSYesYes
LinuxYes—
Plans published12
Spec score · 3D Avatar Software8.8 (#4)7.3 (#19)
Spec score · Game Character Creation Software8.6 (#7)7.1 (#20)
HeadquartersAmsterdam, NetherlandsClearwater, Florida, United States
SupportSupport resources include an online manual, developer documentation, Python API reference, tutorials, community forums, and enterprise support for Blender LTS releases through Canonical.Didimo offers a contact form and invites Popul8 users to contact its team for support with character creation workflows.

Plans

Blender

  • BlenderFree

Blender pricing →

Didimo

  • Popul8 EnterprisePriced on request
  • Popul8 ExpressPrice not published

Didimo pricing →

In their own words

Blender

Blender is a free, open-source desktop suite for 3D creation on Linux, macOS and Windows. It covers modeling, sculpting, UV editing, rigging, animation, simulation, rendering, compositing, motion tracking, video editing and game asset creation. Modeling tools include modifiers, UV unwrapping and mesh editing; sculpting includes 20 brush types, multi-resolution work, dynamic topology and mirrored sculpting. Animation features include rigging, a pose editor, non-linear animation and forward and inverse kinematics. Users can draw in 2D in a 3D viewport and combine 2D and 3D work. The built-in Cycles renderer supports CPU and GPU rendering, real-time viewport previews, PBR shaders, HDR lighting and VR rendering. Blender also includes camera and object tracking with masking and live scene previews. Advanced users can customize the application and build tools or add-ons through its Python API. Blender is licensed under the GNU GPL and owned by its contributors. It can run without installation or an internet connection, including from a USB stick or desktop folder.

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Didimo

Didimo’s Popul8 is a paid tool for producing 3D game characters. It automates character creation, fitting garments and accessories across different shapes, and generating character variations. The system can create thousands of diverse, game-ready characters at scale. Popul8 Express exports assets to Unity and Unreal, while Enterprise also lists proprietary engines and Maya. Imported characters, garments, and animations are compatible with Maya, Blender, and other 3D software. Exports can be rigged and use FBX, glTF, Unity, or Unreal formats. Enterprise adds photo-to-3D, concept-art-to-3D, AI character generation, in-game character editors, and full client support. Express is positioned for indie and small teams; Enterprise targets large and mid-size studios. Express runs on Windows 10 or newer and macOS Monterey or newer, including M1 and M2 Macs. Access requires booking a demo and requesting software and a license file. Pricing is on request.

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