Blender vs in3D
Blender
blender.orgin3D
in3d.ioSide by side
| Figure | Blender | in3D |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | Yes | — |
| Web | — | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | — | Yes |
| Android | — | Yes |
| API | — | Yes |
| Plans published | 1 | 3 |
| Spec score · 3D Avatar Software | 8.8 (#4) | 8.7 (#5) |
| Spec score · Game Character Creation Software | 8.6 (#7) | 8.6 (#8) |
| Commercial use | The FAQ says artists own creations made with Blender and may use them for any purpose, including commercial use. | The developer portal says avatars created using the in3D API can be used in commercial or non-commercial games, experiences, videos, and metaverses. |
| Support | Support resources include an online manual, developer documentation, Python API reference, tutorials, community forums, and enterprise support for Blender LTS releases through Canonical. | The developer portal lists [email protected] for support and [email protected] for production inquiries. |
Plans
in3D
- FREEFree
- 100 scans for a larger test$100, paid once
- Production / platform planPriced on request
In their own words
Blender
Blender is a free, open-source desktop suite for 3D creation on Linux, macOS and Windows. It covers modeling, sculpting, UV editing, rigging, animation, simulation, rendering, compositing, motion tracking, video editing and game asset creation. Modeling tools include modifiers, UV unwrapping and mesh editing; sculpting includes 20 brush types, multi-resolution work, dynamic topology and mirrored sculpting. Animation features include rigging, a pose editor, non-linear animation and forward and inverse kinematics. Users can draw in 2D in a 3D viewport and combine 2D and 3D work. The built-in Cycles renderer supports CPU and GPU rendering, real-time viewport previews, PBR shaders, HDR lighting and VR rendering. Blender also includes camera and object tracking with masking and live scene previews. Advanced users can customize the application and build tools or add-ons through its Python API. Blender is licensed under the GNU GPL and owned by its contributors. It can run without installation or an internet connection, including from a USB stick or desktop folder.
in3D
in3D is a mobile app that creates human avatars through 3D body scanning. During a scan, it records video and TrueDepth data through the phone camera; the site says avatars can be created within a minute. Models can be exported in FBX, GLB, or USDZ formats. The maker lists SDKs for Unreal Engine and Unity, and says its Web SDK and API can integrate avatars into apps on any platform. Avatars are described as having a Mixamo-compatible rig and a 2048×2048 texture. The developer portal says API-created avatars can be used in commercial or non-commercial games, experiences, videos, and metaverses, but not to create competing 3D scanning technology or to sell as NFTs or paid 3D model distributions. The privacy policy says only video and photos recorded in the app are uploaded, with Google Cloud Platform and Amazon Web Services used for processing. It says the files are encrypted with a key stored locally on the mobile device. Free API testing costs nothing and is limited to two scans per day; 100 scans cost $100 as a one-time purchase.