Blender vs ZBrush
Blender
blender.orgZBrush
maxon.netSide by side
| Figure | Blender | ZBrush |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | — |
| iOS | — | Yes |
| API | — | Yes |
| Plans published | 1 | 7 |
| Spec score · 3D modeling software | 8.9 (#13) | 9.3 (#2) |
| Spec score · 3D Design Software | 8.8 (#3) | 8.5 (#12) |
| Spec score · 3D Avatar Software | 8.8 (#4) | 8.5 (#6) |
| Spec score · Game Texture Software | 8.6 (#6) | 8.5 (#7) |
| Spec score · Game 3D Modeling Software | 8.7 (#7) | 8.5 (#13) |
| Spec score · Game Character Creation Software | 8.6 (#7) | 8.5 (#10) |
| Spec score · Multimedia Software | 8.4 (#11) | 8.5 (#9) |
| Spec score · PC benchmark tools | 8.1 (#28) | 8.5 (#15) |
| Animation tools | Yes | Yes |
| Founded | 2002 | 1986 |
| Free plan | Yes | Yes |
| Headquarters | Amsterdam, Netherlands | Bad Homburg vor der Höhe, Germany |
| Platform access | desktop | desktop |
| 3D print export | Yes | Yes |
| Render engine | Blender includes the Cycles built-in unbiased path-tracer engine. | both |
| Rendering | Cycles is Blender’s ray-trace based production render engine, with CPU and GPU rendering and support for multiple GPUs. | Desktop includes advanced BPR rendering, render passes, raytraced ambient occlusion and a ZBrush-to-KeyShot bridge. |
| Sculpting tools | Blender includes advanced sculpting tools, brushes, multiresolution, and dynamic subdivision. | Yes |
| Support | Support resources include an online manual, developer documentation, Python API reference, tutorials, community forums, and enterprise support for Blender LTS releases through Canonical. | Maxon provides a support center with knowledge-base articles, ticket support, installers, requirements, release notes, training and community forums. |
| System requirements | The requirements page lists Windows 8.1 64-bit, macOS 13 Ventura on Apple Silicon, and Linux with glibc 2.28 or newer as minimum operating system requirements. | Minimum Windows requirements include 64-bit Windows 10 or 11, 4 GB RAM, 8 GB disk space, OpenGL 3.3 and Vulkan 1.1 support. |
Plans
ZBrush
- ZBrush for iPad Free PlanFree
- ZBrush for iPad SubscriptionPrice not published
- ZBrush for iPad SubscriptionPriced on request
- ZBrush DesktopPrice not published
- ZBrush DesktopPriced on request
- ZBrush for iPad$33.25 a month
- ZBrush$399 a year
In their own words
Blender
Blender is a free, open-source desktop suite for 3D creation on Linux, macOS and Windows. It covers modeling, sculpting, UV editing, rigging, animation, simulation, rendering, compositing, motion tracking, video editing and game asset creation. Modeling tools include modifiers, UV unwrapping and mesh editing; sculpting includes 20 brush types, multi-resolution work, dynamic topology and mirrored sculpting. Animation features include rigging, a pose editor, non-linear animation and forward and inverse kinematics. Users can draw in 2D in a 3D viewport and combine 2D and 3D work. The built-in Cycles renderer supports CPU and GPU rendering, real-time viewport previews, PBR shaders, HDR lighting and VR rendering. Blender also includes camera and object tracking with masking and live scene previews. Advanced users can customize the application and build tools or add-ons through its Python API. Blender is licensed under the GNU GPL and owned by its contributors. It can run without installation or an internet connection, including from a USB stick or desktop folder.
ZBrush
ZBrush is a 3D sculpting and modeling application with desktop and iPad offerings. Its listed tools include sculpting, parametric modeling, animation, rendering and 3D print export. Desktop is listed for Windows and macOS, while a separate supported-platform list also includes Linux. The desktop plan includes ZBrush for iPad and advanced sculpting, modeling, rendering and export tools. Rendering is described as hybrid, with GPU and animation rendering and denoising. Listed workload areas include CPU and GPU rendering, ray tracing, shader execution and geometry processing. Other listed capabilities include rotoscoping, 3D camera tracking, custom test profiles and CLI or automation support. The listed result export formats are none documented, and results are not saved as a file. Headquarters are listed as both Bad Homburg vor der Höhe and Friedrichsdorf, Germany; the maker is listed as founded in 1986.