Blockbench vs JsonForge
Blockbench
blockbench.netJsonForge
github.comSide by side
| Figure | Blockbench | JsonForge |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | Yes | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | — |
| Self-hosted | Yes | — |
| Plans published | 2 | 1 |
| Spec score · Minecraft Add-on Editors | 8.8 (#1) | 8.5 (#2) |
| License | The project is open source under the GPL license. | The repository identifies JsonForge as open source under the MIT license. |
| Support | The privacy policy lists info (at) blockbench dot net for questions about the policy. | The README welcomes bug reports and pull requests and directs security reports to its security policy rather than public issues. |
Plans
In their own words
Blockbench
Blockbench is a free, open-source editor for making low-poly 3D models. Its tools support cuboid and mesh modeling, and users can create, edit, and paint textures in the program. Blockbench can generate a model's UV map and template, and connect to an external image editor or pixel-art program. For animation, it supports rigging, position, rotation, and scale keyframes, along with a graph editor. The built-in plugin store offers extensions such as tools, export formats, and model generators; users can also create plugins. Blockbench is available as a web app and on Windows, macOS, Linux, iOS, and Android. The project is licensed under the GPL. Its privacy policy says the software does not knowingly collect personally identifiable data, though it may collect anonymized usage information such as installation count. Local storage and cookies can remember preferences on a user's device. When users choose Model Sharing, model data is stored for the duration they select, and they can request earlier removal.
JsonForge
JsonForge is a visual editor for building Minecraft Bedrock JSON UI screens and exporting UI for resource packs. It runs in modern browsers and as a native Electron application on Windows, macOS and Linux. Users can place interface elements on a canvas, adjust their properties, add textures and inspect JSON. The editor includes 10 element types, such as panels, images, labels, buttons, toggles and custom elements. Its workspace has dockable Toolbox, Hierarchy, Canvas, Properties, Textures, Bindings and JSON Preview panels. The canvas uses anchors and the game’s nine-slice texture behavior, with an Edit/Preview toggle. Export targets include form screens, HUD overlays and restyled vanilla scoreboards, with .mcaddon or .mcpack output as applicable. The app includes five ore-UI texture sets and Minecraft fonts. Projects can be saved as .jfproject bundles with an element tree, bindings and textures, or imported and exported as raw Minecraft Bedrock JSON UI .json files. The desktop app can locate worlds on the machine and install exported packs into resource and behavior pack folders. JsonForge is open source under the MIT license. Its guide notes that resource packs cannot create new values that the game does not draw.