Blockbench vs Minecraft Bedrock Debugger
Blockbench
blockbench.netMinecraft Bedrock Debugger
github.comSide by side
| Figure | Blockbench | Minecraft Bedrock Debugger |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | Yes | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | — |
| Self-hosted | Yes | — |
| Plans published | 2 | 1 |
| Spec score · Minecraft Add-on Editors | 8.8 (#1) | 8.1 (#7) |
| License | The project is open source under the GPL license. | The public GitHub repository lists an MIT license. |
| Support | The privacy policy lists info (at) blockbench dot net for questions about the policy. | The project asks users to send feedback by filing an issue in its GitHub repository. |
Plans
In their own words
Blockbench
Blockbench is a free, open-source editor for making low-poly 3D models. Its tools support cuboid and mesh modeling, and users can create, edit, and paint textures in the program. Blockbench can generate a model's UV map and template, and connect to an external image editor or pixel-art program. For animation, it supports rigging, position, rotation, and scale keyframes, along with a graph editor. The built-in plugin store offers extensions such as tools, export formats, and model generators; users can also create plugins. Blockbench is available as a web app and on Windows, macOS, Linux, iOS, and Android. The project is licensed under the GPL. Its privacy policy says the software does not knowingly collect personally identifiable data, though it may collect anonymized usage information such as installation count. Local storage and cookies can remember preferences on a user's device. When users choose Model Sharing, model data is stored for the duration they select, and they can request earlier removal.
Minecraft Bedrock Debugger
Minecraft Bedrock Debugger is a free, open-source Visual Studio Code extension for developers building Minecraft Bedrock behavior packs and add-ons with JavaScript or TypeScript. It connects through script debugger commands, using port 19144 by default, and supports breakpoints, stepping, a Locals pane and watches. Developers can run Minecraft slash commands and keep shortcuts for favorite commands. Performance tools provide diagnostics and a script profiler that saves captures to a configured local path. Minecraft 1.21.10 or later can expose server statistics including entities, chunks, memory, tick time and network usage. Client diagnostics include FPS, memory, entity systems and CPU profiling, but require Minecraft’s “Enabled client diagnostics” creator setting. Scripts can add live diagnostics through the @minecraft/debug-utilities module. TypeScript projects can use source maps through sourceMapRoot and generatedSourceRoot. Dedicated Server debugging requires enabling inbound or outbound script-debugging settings in server.properties, which are disabled by default. Changing variable state and immediate mode are unsupported.