Blockbench vs Neo-Loom
Blockbench
blockbench.netNeo-Loom
github.comSide by side
| Figure | Blockbench | Neo-Loom |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | Yes | — |
| Web | Yes | — |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | — |
| Self-hosted | Yes | — |
| Plans published | 2 | 0 |
| Spec score · Minecraft Mod Development Tools | 9.0 (#2) | 6.5 (#31) |
| License | The project is open source under the GPL license. | The repository identifies its license as MIT. |
| Support | The privacy policy lists info (at) blockbench dot net for questions about the policy. | The project README invites users to reach out through its Discord server. |
Plans
In their own words
Blockbench
Blockbench is a free, open-source editor for making low-poly 3D models. Its tools support cuboid and mesh modeling, and users can create, edit, and paint textures in the program. Blockbench can generate a model's UV map and template, and connect to an external image editor or pixel-art program. For animation, it supports rigging, position, rotation, and scale keyframes, along with a graph editor. The built-in plugin store offers extensions such as tools, export formats, and model generators; users can also create plugins. Blockbench is available as a web app and on Windows, macOS, Linux, iOS, and Android. The project is licensed under the GPL. Its privacy policy says the software does not knowingly collect personally identifiable data, though it may collect anonymized usage information such as installation count. Local storage and cookies can remember preferences on a user's device. When users choose Model Sharing, model data is stored for the duration they select, and they can request earlier removal.
Neo-Loom
Neo-Loom is a free Gradle plugin for Minecraft mod development environments using NeoForge or MinecraftForge. It is a fork of Fabric Loom and is heavily based on Architectury Loom. Implemented support includes NeoForge 1.21+ and MinecraftForge 1.20.1+. The plugin supports multi-loader projects, dependency management, client and server scope, and dedicated server support. It provides run configurations for NeoForge and MinecraftForge covering server data, client data, and game test server environments. Neo-Loom supports Jar-in-Jar packaging, converts ClassTweaker or AccessWidener files to AccessTransformer format, and supports publishing and consuming ModDevGradle-compatible Access Transformers and Interface Injections. Devlaunch is listed as implemented. Setup uses the Fabric and RelativityMC Maven repositories and the Gradle Plugin Portal, with plugin IDs shown in the README. The repository is MIT licensed and points users to Discord for support. Listed unfinished work includes JUnit, production launch tasks, and split-source, client-only, and server-only setups for (Neo)Forge.