Boracity AI Texture Generator vs TextureForge
Boracity AI Texture Generator
boracity.comTextureForge
textureforge.ioSide by side
| Figure | Boracity AI Texture Generator | TextureForge |
|---|---|---|
| Price from | $7.42/mo | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Plans published | 3 | 0 |
| Spec score · AI Texture Generators | 8.1 (#4) | 6.3 (#18) |
| Integrations | The maker describes Enscape and D5 Render exports and says the textures are ready for Revit, Blender, and modern render engines. | The maker describes importing downloaded materials into the user's 3D program of choice and identifies Replicate as the API used for Stable Diffusion generation. |
| PBR maps | It supports eight map types: diffuse, normal, roughness, displacement, ambient occlusion, metallic, alpha, and emissive. | The maker describes generating Albedo/BaseColor, normal, roughness, and height maps. |
Plans
Boracity AI Texture Generator
- FreeFree
- Pro$10.99 a month
- Max$89 a year
In their own words
Boracity AI Texture Generator
Boracity AI Texture Generator creates seamless PBR textures from text prompts or uploaded images in a web browser. It generates eight map types: diffuse, normal, roughness, displacement, ambient occlusion, metallic, alpha, and emissive. Materials can be previewed on 3D shapes under live lighting. Generation options are 512 px, 1K, or 2K; Pro and Max exports can reach 4K. Downloads include PNG maps, an Enscape.matpkg package, or a D5 Render.d5m material. The maker says the exports are ready for Revit, Blender, and modern render engines, and generated textures can be used in personal and commercial projects. Free accounts include 10 AI credits, generation up to 2K, seven PBR editor exports per account, and nine downloads a day. Pro costs $10.99 a month; Max costs $89 a year and includes priority support. The product page says image generation runs on Google Cloud Vertex AI, while PBR maps are derived in the browser.
TextureForge
TextureForge is a free web app for generating PBR texture maps and materials for games, 3D renders, and VFX projects. It uses Stable Diffusion text-to-image and image-to-image models, allowing generation from a written description or a source image. Outputs include Albedo/BaseColor, normal, roughness, and height maps. Users can preview generated maps and PBR materials in the browser in real time, then download them with filenames and folder structures organized for their workflow. A community gallery lets visitors browse and download materials made by other users. The maker identifies digital artists and game developers as intended users, especially during early development, previs, and alpha testing. Downloaded materials can be imported into the user’s chosen 3D program. Replicate is identified as the API used for Stable Diffusion generation. The project describes storing user descriptions and generated asset URLs in a database, without stating security certifications or compliance claims. TextureForge runs in the browser and supports text-to-texture, image-to-texture, PBR map generation, and 3D material previews. The official page does not state plan prices.