BotW Save Editor vs RPGMaker Save Editor
BotW Save Editor
github.comRPGMaker Save Editor
github.comSide by side
| Figure | BotW Save Editor | RPGMaker Save Editor |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Self-hosted | Yes | — |
| Plans published | 1 | 1 |
| Spec score · Game Save Editors | 7.9 (#9) | 7.4 (#16) |
| Purpose | BotW Save Editor is a save editor for The Legend of Zelda: Breath of the Wild. | RMSE is a tool for editing RPG Maker save files. |
Plans
In their own words
BotW Save Editor
BotW Save Editor has no write-up on Specifiction yet; its figures are above.
RPGMaker Save Editor
RPGMaker Save Editor (RMSE) is a free, open-source tool for editing save files from RPG Maker MV and MZ. The application runs on Linux, macOS, and Windows, with a Node.js backend and Electron graphical interface. A save can be opened by dragging it from a file browser or choosing it in a file dialog. RMSE edits items, armor, and weapons, and lets users add inventory entries from a dropdown. Character edits are limited to characters in the active party. For values the app does not interpret, including data from custom plugins, users can export the save as raw JSON, make manual changes, and load it again. Before a save is overwritten, RMSE creates a backup and keeps the five newest copies in a `.rmse_backups` folder beside the save files. Save files themselves must stay inside the game directory; exported JSON can be stored anywhere. The project warns that edits to internal variables and switches can damage a save, so backups are advised. The repository has an Apache-2.0 license but no packaged releases. Documented setup requires cloning the repository, installing dependencies with npm, and running `npm start`. Support for older RPG Maker versions is not planned.