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SPECIFICTION
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Box64 vs DXVK

Box64

box86.org

DXVK

github.com

Side by side

FigureBox64DXVK
Price from—Free
Free plan—Yes
Free trial——
Open source——
Windows—Yes
LinuxYesYes
AndroidYes—
Plans published01
Spec score · Game Compatibility Layers7.3 (#15)7.6 (#11)
ConfigurationBehavior can be configured through environment variables and INI-style configuration files at /etc/box64.box64rc and ~/.box64rc.Users can configure DXVK with environment variables or a configuration file, including shader cache, logging and GPU selection options.
LicenseThe Box64 repository provides the software under the MIT License.The software uses the zlib/libpng license, which permits use for any purpose including commercial applications, subject to stated conditions.
PurposeBox64 runs x86_64 Linux programs, including games, on non-x86_64 Linux systems.DXVK is a Vulkan based translation layer for Direct3D 8, 9, 10 and 11 that lets 3D applications run on Linux using Wine.

Plans

Box64

No plans published.

Box64 pricing →

DXVK

  • DXVKFree

DXVK pricing →

In their own words

Box64

Box64 has no write-up on Specifiction yet; its figures are above.

Visit box86.org

DXVK

DXVK is a Vulkan-based translation layer for running Direct3D 8, 9, 10, and 11 applications on Linux through Wine. DXVK Native can also run without Wine and is intended for game and application ports or port bring-up. The project provides release builds and links to recent development builds through GitHub; release packages include 32-bit and 64-bit versions. Steam Play, Lutris, Bottles, and Heroic Launcher can configure DXVK automatically when enabled. An optional HUD can display frame rate, frame times, GPU load, memory use, API feature level, and shader compiler activity. On supported drivers, Graphics Pipeline Library can compile Vulkan shaders as games load Direct3D shaders, reducing or eliminating shader compilation stutter in many games. Users can configure shader caching, logging, and GPU selection through environment variables or a configuration file. DXVK is free under the zlib/libpng license and supports Linux and Windows. It requires a sufficiently recent Vulkan driver. The project warns that modifying Direct3D libraries in multiplayer games may be considered cheating and could result in an account ban.

Visit github.com