brainCloud vs Epic Online Services
brainCloud
getbraincloud.comEpic Online Services
onlineservices.epicgames.comSide by side
| Figure | brainCloud | Epic Online Services |
|---|---|---|
| Price from | $5/mo | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | — |
| Plans published | 15 | 3 |
| Spec score · Game Leaderboard Software | 9.4 (#2) | 8.9 (#5) |
| Spec score · Game Matchmaking Software | 9.3 (#2) | 8.8 (#8) |
| Spec score · Game Backend Services | 9.4 (#2) | 8.9 (#6) |
| Headquarters | Ottawa, Canada | Cary, North Carolina, USA |
| Multiplayer | Multiplayer capabilities cover real-time shooters and MMOs, card battlers, base builders and asynchronous send-a-turn games. | EOS includes peer-to-peer networking, sessions, lobbies and voice chat services. |
| Product | brainCloud is a cloud-based backend-as-a-service platform for games, apps, and other digital services. | Epic Online Services is a suite of open, modular online services for game developers. |
| SDK platforms | The help center lists client libraries for Android, iOS, Linux, macOS, Windows, and web JavaScript, with support for Unity and Unreal platforms. | The SDK is available for PC in C or C#, Android, and iOS; console SDKs are available through the Developer Portal after requesting access. |
| Support | The maker lists free best-effort developer support through chat and forums, with paid support options that add response commitments and guidance. | Epic directs developers with unanswered FAQ questions to its EOS support contact. |
| What it does | brainCloud is a hosted backend service for games, applications and other connected products, combining APIs, SDKs and a browser design and debugging portal. | Epic Online Services is a hosted set of modular online services for building and operating cross-platform games. |
Plans
brainCloud
- Developer supportFree
- DevelopmentFree
- DevelopmentFree
- Development Plus$5 a month
- Lite$15 a month
- Lite$15 a month
- Lite Plus$25 a month
- Standard$30 a month
- Standard$30 a month
- Standard Plus$50 a month
Epic Online Services
- Epic Online ServicesFree
- Free licenseFree
- Enterprise Anti-Cheat agreementPriced on request
In their own words
brainCloud
brainCloud is a cloud-based backend-as-a-service platform for games, apps, and other digital services. It provides cloud data, multiplayer, leaderboards, tournaments, push notifications, chat, in-app purchases, inventory management, analytics, and Cloud Code. Client libraries are listed for Android, iOS, Linux, macOS, Windows, and web JavaScript, with Unity and Unreal support. Named multiplayer technologies include AWS GameLift, Unity Netcode, and Unreal Engine Networking; developers can also use Edgegap game-server orchestration from the developer portal. The free Development plan costs nothing and is limited to 100 daily active users and 1,000 accounts; it includes one million free API calls, 100 MB of storage, and 1 GB of transfers, but no live in-app purchases. Lite costs $15 a month and Standard costs $30 a month. Paid subscriptions include a base API-call allotment, with additional use charged by consumption. Private licenses provide managed instances in a customer's cloud environment.
Epic Online Services
Epic Online Services is a suite of modular online services for game developers. Its service areas cover accounts and social features, multiplayer, player and game data, and trust and safety. Social capabilities include crossplay, friends, presence, overlay, and the Epic Games account ecosystem. Multiplayer tools include peer-to-peer features, sessions, lobbies, and voice chat. Developers can use leaderboards, stats, achievements, and storage for player and title data. Trust and safety services include Easy Anti-Cheat, sanctions, player reports, and Kids Web Services. The services can be used with Unreal Engine, Unity, or a developer's chosen engine. SDKs are available for PC in C or C#, Android, and iOS; console SDKs require a request through the Developer Portal. Epic describes the service as free to use, with no royalty or hosting fees, though usage restrictions may apply. Epic says it processes game-service data to operate the services and does not share partner data without explicit authorization. Use may be throttled or suspended for violations of service restrictions.