brainCloud vs GS2-Matchmaking
brainCloud
getbraincloud.comGS2-Matchmaking
docs.gs2.ioSide by side
| Figure | brainCloud | GS2-Matchmaking |
|---|---|---|
| Price from | $5/mo | $1,000/mo |
| Free plan | Yes | Yes |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 15 | 7 |
| Spec score · Game Matchmaking Software | 9.3 (#2) | 9.1 (#5) |
| Headquarters | Ottawa, Canada | Setagaya-ku, Tokyo, Japan |
| Rating on G2 | 4.3 out of 5 from 11 reviews | 0.0 out of 5 from 0 reviews |
| Support | The maker lists free best-effort developer support through chat and forums, with paid support options that add response commitments and guidance. | Basic support is free through the forum, while Business Support is listed at 3,000 USD per month and includes up to 15 hours of support. |
| What it does | brainCloud is a hosted backend service for games, applications and other connected products, combining APIs, SDKs and a browser design and debugging portal. | GS2-Matchmaking groups players according to conditions to find opponents. |
Plans
brainCloud
- Developer supportFree
- DevelopmentFree
- DevelopmentFree
- Development Plus$5 a month
- Lite$15 a month
- Lite$15 a month
- Lite Plus$25 a month
- Standard$30 a month
- Standard$30 a month
- Standard Plus$50 a month
GS2-Matchmaking
- IndividualFree
- IndividualFree
- Professional Service$200, paid once
- Prototyping$1,000 a month
- Business Support$3,000 a month
- EnterprisePriced on request
- ProfessionalPrice not published
In their own words
brainCloud
brainCloud is a cloud-based backend-as-a-service platform for games, apps, and other digital services. It provides cloud data, multiplayer, leaderboards, tournaments, push notifications, chat, in-app purchases, inventory management, analytics, and Cloud Code. Client libraries are listed for Android, iOS, Linux, macOS, Windows, and web JavaScript, with Unity and Unreal support. Named multiplayer technologies include AWS GameLift, Unity Netcode, and Unreal Engine Networking; developers can also use Edgegap game-server orchestration from the developer portal. The free Development plan costs nothing and is limited to 100 daily active users and 1,000 accounts; it includes one million free API calls, 100 MB of storage, and 1 GB of transfers, but no live in-app purchases. Lite costs $15 a month and Standard costs $30 a month. Paid subscriptions include a base API-call allotment, with additional use charged by consumption. Private licenses provide managed instances in a customer's cloud environment.
GS2-Matchmaking
GS2-Matchmaking is a managed service for grouping game players by conditions and finding opponents. In standard matchmaking, a player creates a gathering and others may join when they meet its requirements; it is deleted after reaching its required player count. Conditions can include up to five player attributes, role capacities, ratings, allowlists, and blacklists. Ratings follow a Glicko-2-based process, starting at 1500 and changing with game results. Party tokens allow gatherings with existing party members; player tokens last 3 minutes and party tokens last 10 minutes. Season matchmaking keeps gatherings for a specified period and supports up to 1000 players, but only searches by GS2-Experience rank and does not allow players to leave during the season. The service supports latency or region matching and server allocation. SDKs cover Unity, Unreal Engine 5, Godot 4, Go, PHP, Java, C#, TypeScript, and Python. The Individual plan is free for eligible users, subject to request-rate thresholds and a GS2 logo requirement at launch.