brainCloud vs LEADR
brainCloud
getbraincloud.comLEADR
leadr.ggSide by side
| Figure | brainCloud | LEADR |
|---|---|---|
| Price from | $5/mo | $7.99/mo |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 15 | 3 |
| Spec score · Game Leaderboard Software | 9.4 (#2) | 8.3 (#14) |
| Company | LinkedIn describes brainCloud as a privately held software-development company founded in 2011, headquartered in Ottawa, Ontario, with 51–200 employees. | LEADR describes itself as a small, bootstrapped outfit based in Europe. |
| Product | brainCloud is a cloud-based backend-as-a-service platform for games, apps, and other digital services. | LEADR provides leaderboard backend services and social engagement features for games. |
| Support | The maker lists free best-effort developer support through chat and forums, with paid support options that add response commitments and guidance. | The docs direct users to the LEADR Discord for help, and the pricing page lists community support on Free, email support on Indie, and priority support on Studio. |
Plans
brainCloud
- Developer supportFree
- DevelopmentFree
- DevelopmentFree
- Development Plus$5 a month
- Lite$15 a month
- Lite$15 a month
- Lite Plus$25 a month
- Standard$30 a month
- Standard$30 a month
- Standard Plus$50 a month
In their own words
brainCloud
brainCloud is a cloud-based backend-as-a-service platform for games, apps, and other digital services. It provides cloud data, multiplayer, leaderboards, tournaments, push notifications, chat, in-app purchases, inventory management, analytics, and Cloud Code. Client libraries are listed for Android, iOS, Linux, macOS, Windows, and web JavaScript, with Unity and Unreal support. Named multiplayer technologies include AWS GameLift, Unity Netcode, and Unreal Engine Networking; developers can also use Edgegap game-server orchestration from the developer portal. The free Development plan costs nothing and is limited to 100 daily active users and 1,000 accounts; it includes one million free API calls, 100 MB of storage, and 1 GB of transfers, but no live in-app purchases. Lite costs $15 a month and Standard costs $30 a month. Paid subscriptions include a base API-call allotment, with additional use charged by consumption. Private licenses provide managed instances in a customer's cloud environment.
LEADR
LEADR provides leaderboard backend services and social engagement features for games. Developers can configure score units, sorting, per-player score handling, tags, icons, and shareable board codes. SDKs are documented for Godot, Unity, and Unreal, with support stated for additional game engines. Hosted boards get shareable web pages for embedding, and can run recurring seasons or timed events, reset automatically, and archive completed results. Described anti-cheat measures include client authentication and anomaly detection for suspicious submissions. LEADR offers cloud hosting and an Apache 2.0-licensed core that can be self-hosted using Docker Compose. The company says cloud data is stored in the EU, on servers in Germany, with automatic backups. Its privacy policy describes player data as pseudonymous and scoped to a game, without cross-game tracking. The Free plan is free and allows 10,000 score submissions per month; Indie is $7.99 a month and Studio is $129.99 a month.