brainCloud vs Unity
brainCloud
getbraincloud.comUnity
unity.comSide by side
| Figure | brainCloud | Unity |
|---|---|---|
| Price from | $5/mo | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | — |
| Plans published | 15 | 8 |
| Spec score · Game Leaderboard Software | 9.4 (#2) | 8.7 (#9) |
| Spec score · Game Matchmaking Software | 9.3 (#2) | 8.7 (#10) |
| Spec score · Game Backend Services | 9.4 (#2) | 8.6 (#9) |
| Spec score · Game LiveOps Software | 9.4 (#3) | 8.7 (#8) |
| Headquarters | Ottawa, Canada | San Francisco, California, United States |
| Integrations | Documented integrations include Amazon GameLift, Kafka, SAML, Segment, SendGrid, Slack and WebPurify. | Unity Integrations connect Cloud Build, Cloud Diagnostics and Collaborate with webhooks, Discord, Slack and email. |
| Licence | The hosted brainCloud service is proprietary, while official client repositories such as the Unreal plugin and C# library use Apache-2.0 licensing. | The Unity Editor is proprietary; Unity source-code access is governed by restricted proprietary terms rather than an open-source license. |
| LiveOps | LiveOps tools cover player support, automated promotions, scheduled sales, segment sales and redemption codes. | Unity provides an ecosystem of services for post-launch player engagement and game operations. |
| Multiplayer | Multiplayer capabilities cover real-time shooters and MMOs, card battlers, base builders and asynchronous send-a-turn games. | Unity offers tools for building scalable multiplayer experiences and connecting player communities. |
| Product | brainCloud is a cloud-based backend-as-a-service platform for games, apps, and other digital services. | Unity Engine is game and app development software for creating video games and immersive experiences from CAD and 3D data. |
| Rating on G2 | 4.3 out of 5 from 11 reviews | 4.5 out of 5 from 601 reviews |
| Rating on GetApp | 4.0 out of 5 from 1 review | 4.6 out of 5 from 845 reviews |
| Security | The security overview describes a shared responsibility model in which brainCloud covers public platform infrastructure, availability, and platform security controls while customers secure their applications and integrations. | Unity says it regularly tests its services and securely stores and separates user assets; it also operates a responsible disclosure and bug bounty program. |
| Support | The maker lists free best-effort developer support through chat and forums, with paid support options that add response commitments and guidance. | Unity directs users to its Issue Tracker and Editor bug reporting flow, while Pro includes expedited customer support and Enterprise includes dedicated support. |
| What it does | brainCloud is a hosted backend service for games, applications and other connected products, combining APIs, SDKs and a browser design and debugging portal. | Unity Engine creates 2D and 3D games and interactive experiences for more than 20 platforms and billions of devices. |
Plans
brainCloud
- Developer supportFree
- DevelopmentFree
- DevelopmentFree
- Development Plus$5 a month
- Lite$15 a month
- Lite$15 a month
- Lite Plus$25 a month
- Standard$30 a month
- Standard$30 a month
- Standard Plus$50 a month
Unity
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Pro$210 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
brainCloud
brainCloud is a cloud-based backend-as-a-service platform for games, apps, and other digital services. It provides cloud data, multiplayer, leaderboards, tournaments, push notifications, chat, in-app purchases, inventory management, analytics, and Cloud Code. Client libraries are listed for Android, iOS, Linux, macOS, Windows, and web JavaScript, with Unity and Unreal support. Named multiplayer technologies include AWS GameLift, Unity Netcode, and Unreal Engine Networking; developers can also use Edgegap game-server orchestration from the developer portal. The free Development plan costs nothing and is limited to 100 daily active users and 1,000 accounts; it includes one million free API calls, 100 MB of storage, and 1 GB of transfers, but no live in-app purchases. Lite costs $15 a month and Standard costs $30 a month. Paid subscriptions include a base API-call allotment, with additional use charged by consumption. Private licenses provide managed instances in a customer's cloud environment.