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BrawlCrate vs Game Asset Tool

BrawlCrate

github.com

Game Asset Tool

sanchei.itch.io

Side by side

FigureBrawlCrateGame Asset Tool
Price from—Free
Free plan—Yes
Free trial——
Open source——
WindowsYesYes
Plans published01
Spec score · Game Asset Extractors7.5 (#14)7.7 (#11)
LicenseThe repository identifies its license as LGPL-3.0.The tool is released under the MIT license.
PurposeBrawlCrate is a BrawlBox fork with features intended to make modding Super Smash Bros. Brawl easier.Game Asset Tool extracts, collects, previews and diagnoses assets from visual novels and indie games.
SupportThe README invites users to join the Brawl Knowledge Compendium Discord to talk to the developers.The maker says users can optionally donate on itch.io or support development on Ko-fi.

Plans

BrawlCrate

No plans published.

BrawlCrate pricing →

Game Asset Tool

  • Pay what you wantFree

Game Asset Tool pricing →

In their own words

BrawlCrate

BrawlCrate is a free, open-source Windows tool for editing Wii files and modding Super Smash Bros. Brawl. It is a BrawlBox fork with a modified Color Smash tool and support for archives, models, textures, palettes, animations, audio, images and collision data. Batch extraction and archive repacking are available. Listed game formats include PAC, PCS, PAIR, MRG, ARC, SZS, BRRES, BRANM, BRMDL, BRTEX, BRPLT, BRCHA and BRTSA. Model formats are MDL0, DAE, PMD and OBJ; texture formats include PNG, TGA, TIF, BMP, JPG, GIF, TEX0 and TPL. BrawlAPI uses IronPython to automate the application, open and save files, add context-menu items and parse user-defined types. Its documentation covers plugins, wrappers and resource parsers. The v0.42 release updated IronPython to 3.4.1 with integrated installation. Version 0.42 Hotfix 1 is listed as latest; its API is disabled on Windows 7 and earlier, and internal BrawlManagers are no longer supported. The project uses LGPL-3.0.

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Game Asset Tool

Game Asset Tool scans a game folder or supported file, then extracts assets detected for its engine. It is a free Windows tool for collecting, previewing and diagnosing assets from visual novels and indie games, with batch extraction available. Built-in workflows cover RPG Maker, Ren’Py, NWJS, Electron, Unity, Godot, KiriKiri, WOLF RPG, TyranoScript, Java/JAR, HTML, QSP and Android APK recovery. Experimental or recovery workflows extend to Unreal PAK, Flash SWF, RAGS, GameMaker data.win, SRPG Studio, Pixel Game Maker MV, SPAK and some unknown formats. Results appear in a searchable gallery with filters, grouping, thumbnail presets and a resizable preview. The tool can create HTML reports that summarize extraction, diagnostics, skipped items, a health snapshot and performance notes. It handles images, video, audio, meshes and loose media, including OBJ models and PNG, JPEG, GIF, WebP and TLG5 textures. The maker says extraction works offline and the tool has no telemetry; BepInEx downloads need internet access. Encrypted Godot PCK archives need a valid key, and some protected formats are not fully extracted.

Visit sanchei.itch.io