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BrawlCrate vs Source 2 Viewer

BrawlCrate

github.com

Source 2 Viewer

s2v.app

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FigureBrawlCrateSource 2 Viewer
Price from—Free
Free plan—Yes
Free trial——
Open source——
Web—Yes
WindowsYesYes
macOS—Yes
Linux—Yes
Plans published01
Spec score · Game Asset Extractors7.5 (#14)8.3 (#4)
PurposeBrawlCrate is a BrawlBox fork with features intended to make modding Super Smash Bros. Brawl easier.Source 2 Viewer browses VPK archives and views, exports, and decompiles Source 2 assets such as maps, models, materials, textures, and sounds.
SupportThe README invites users to join the Brawl Knowledge Compendium Discord to talk to the developers.The maker directs users to report issues and notes that reports with a file path and error message usually get looked at quickly.

Plans

BrawlCrate

No plans published.

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Source 2 Viewer

  • Source 2 ViewerFree

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In their own words

BrawlCrate

BrawlCrate is a free, open-source Windows tool for editing Wii files and modding Super Smash Bros. Brawl. It is a BrawlBox fork with a modified Color Smash tool and support for archives, models, textures, palettes, animations, audio, images and collision data. Batch extraction and archive repacking are available. Listed game formats include PAC, PCS, PAIR, MRG, ARC, SZS, BRRES, BRANM, BRMDL, BRTEX, BRPLT, BRCHA and BRTSA. Model formats are MDL0, DAE, PMD and OBJ; texture formats include PNG, TGA, TIF, BMP, JPG, GIF, TEX0 and TPL. BrawlAPI uses IronPython to automate the application, open and save files, add context-menu items and parse user-defined types. Its documentation covers plugins, wrappers and resource parsers. The v0.42 release updated IronPython to 3.4.1 with integrated installation. Version 0.42 Hotfix 1 is listed as latest; its API is disabled on Windows 7 and earlier, and internal BrawlManagers are no longer supported. The project uses LGPL-3.0.

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Source 2 Viewer

Source 2 Viewer is a free, open-source tool for browsing VPK archives and inspecting or exporting assets from Source 2 games. It can search, extract, and create archives, including VPK versions from Source 1. Its renderer displays maps, models, physics, and particles with real-time lighting and animation playback. The tool also inspects textures, audio, shaders, and other Source 2 resources. Maps, models, physics, and animations can be exported to glTF 2.0, with material conversion and batch export; maps, models, and materials can be decompiled into editable formats for Hammer, ModelDoc, and Source 2 Workshop Tools. Texture tools cover channels, depth layers, mip levels, cubemaps, and HDR, with image export. Its audio player supports WAV, MP3, and Source 2 formats. The graphical interface is Windows-only, though the guide describes running it on Linux and macOS through Wine; the command-line utility is available for Windows, Linux, and macOS. The GUI is portable and requires no installation. Some data may be lost during export, and reverse-engineered format support is incomplete. The project is volunteer-built and says it is not affiliated with Valve.

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