BrawlCrate vs UABEA
BrawlCrate
github.comUABEA
github.comSide by side
| Figure | BrawlCrate | UABEA |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Windows | Yes | Yes |
| Linux | — | Yes |
| Plans published | 0 | 1 |
| Spec score · Game Asset Extractors | 7.5 (#14) | 8.0 (#7) |
| License | The repository identifies its license as LGPL-3.0. | The project is released under the MIT license. |
| Purpose | BrawlCrate is a BrawlBox fork with features intended to make modding Super Smash Bros. Brawl easier. | UABEA is a cross-platform Asset Bundle and Serialized File reader and writer. |
Plans
In their own words
BrawlCrate
BrawlCrate is a free, open-source Windows tool for editing Wii files and modding Super Smash Bros. Brawl. It is a BrawlBox fork with a modified Color Smash tool and support for archives, models, textures, palettes, animations, audio, images and collision data. Batch extraction and archive repacking are available. Listed game formats include PAC, PCS, PAIR, MRG, ARC, SZS, BRRES, BRANM, BRMDL, BRTEX, BRPLT, BRCHA and BRTSA. Model formats are MDL0, DAE, PMD and OBJ; texture formats include PNG, TGA, TIF, BMP, JPG, GIF, TEX0 and TPL. BrawlAPI uses IronPython to automate the application, open and save files, add context-menu items and parse user-defined types. Its documentation covers plugins, wrappers and resource parsers. The v0.42 release updated IronPython to 3.4.1 with integrated installation. Version 0.42 Hotfix 1 is listed as latest; its API is disabled on Windows 7 and earlier, and internal BrawlManagers are no longer supported. The project uses LGPL-3.0.
UABEA
UABEA is a free reader and writer for Unity Asset Bundles and Serialized Files on Windows and Linux. Its maker positions it for modding and research rather than general asset extraction. The tool handles textures, TextAssets, fonts, audio, MonoBehaviours, Unity Asset Bundles, Unity Serialized Files, and Addressables bundles, and supports batch extraction and archive repacking. Editing Addressables requires clearing CRC checks with a separate CRC cleaning tool. UABEANext, a newer work-in-progress version, adds docking and multi-bundle opening. The latest listed release requires .NET Runtime 6.0. Windows also needs the Visual C++ Redistributable; Linux requires glibc 2.29 or later, and musl-based distributions require compiling UABEA. Font import and export covers TTF and OTF, but font atlases are unsupported. Swizzled Switch textures can be edited, while newly added textures are not automatically swizzled. The repository identifies the software as MIT licensed.