Breadbin466 vs Rust64
Breadbin466
github.comRust64
github.comSide by side
| Figure | Breadbin466 | Rust64 |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| Plans published | 1 | 0 |
| Spec score · Commodore 64 Emulators | 8.0 (#7) | 6.6 (#25) |
| Availability | The repository says macOS and Windows builds are available through release downloads and Linux is supported through source builds. | The GitHub releases page says there are no releases. |
| License | The emulator is licensed under MIT, while the Commodore ROM images distributed with it are explicitly excluded from that license. | The repository displays an MIT license. |
| Purpose | Breadbin466 is a from-scratch Commodore 64 emulator written in Rust that focuses on accurately modeling one PAL Assy 250466 machine. | The project aims to explain how the Commodore 64 works and what happens behind the scenes when a program starts. |
Plans
In their own words
Breadbin466
Breadbin466 is a free Commodore 64 emulator written in Rust, focused on modeling one PAL Assy 250466 machine. Its cycle-driven emulation covers the MOS 6510 CPU and VIC-II video timing and generation, including bus arbitration. The SID sound model draws on a physical datecode 2286 chip and models oscillator, DAC, mixing, and filter behavior. Its Commodore 1541 drive emulation includes a separate CPU, VIAs, mechanics, GCR read channel, IEC communication, fastloaders, and protected-disk behavior. Other modeled hardware includes CIA interfaces, a 1351 proportional mouse, a Datassette with TAP playback and recording, cartridges, and a 512 KB REU. It supports D64, G64, NIB, NBZ, and D7Z disk images, with tools for image creation, conversion, and space reclamation. The integrated debugger provides breakpoints, disassembly, history, and configurable tracing. Native menus and Inspector windows are provided on macOS, Windows, and Linux. Version 0.99.0 is described as feature-complete, with broader testing still remaining before 1.0.