bridge. vs Minecraft Bedrock Debugger
bridge.
bridge-core.appMinecraft Bedrock Debugger
github.comSide by side
| Figure | bridge. | Minecraft Bedrock Debugger |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| Plans published | 0 | 1 |
| Spec score · Minecraft Add-on Editors | 7.5 (#19) | 8.1 (#7) |
| License | The website says bridge. is released under the GPL-3.0 License. | The public GitHub repository lists an MIT license. |
| Purpose | bridge. describes itself as an IDE for Minecraft add-ons. | The Visual Studio Code extension helps debug JavaScript running in Minecraft Bedrock clients and Bedrock Dedicated Server. |
| Support | The maker directs users to its Discord for help and says issues can also be reported through its GitHub bug tracker. | The project asks users to send feedback by filing an issue in its GitHub repository. |
Plans
In their own words
bridge.
bridge. is an IDE for creating Minecraft Bedrock behavior packs, resource packs, skin packs, and world templates. It sets up projects with their required files and configuration, and supports every file type Minecraft accepts for Add-Ons. Users can work in text or tree editors; dynamic completions and schema validation help with file editing, while the tree editor is recommended for people with little JSON knowledge. Previews cover models, textures, animations, collision boxes, entity seats, and particle effects without opening Minecraft. The built-in Dash compiler supports plugins, and the extension API and store allow community tools, editors, viewers, presets, themes, and compiler plugins. Packs and worlds can sync to Minecraft’s com.mojang folder, while projects are stored elsewhere by default. The installed web app works offline. It is free and open source under GPL-3.0, with web, Windows, macOS, Linux, iOS, and Android versions. On mobile, projects must be downloaded to fully save progress because mobile browsers lack a required API.
Minecraft Bedrock Debugger
Minecraft Bedrock Debugger is a free, open-source Visual Studio Code extension for developers building Minecraft Bedrock behavior packs and add-ons with JavaScript or TypeScript. It connects through script debugger commands, using port 19144 by default, and supports breakpoints, stepping, a Locals pane and watches. Developers can run Minecraft slash commands and keep shortcuts for favorite commands. Performance tools provide diagnostics and a script profiler that saves captures to a configured local path. Minecraft 1.21.10 or later can expose server statistics including entities, chunks, memory, tick time and network usage. Client diagnostics include FPS, memory, entity systems and CPU profiling, but require Minecraft’s “Enabled client diagnostics” creator setting. Scripts can add live diagnostics through the @minecraft/debug-utilities module. TypeScript projects can use source maps through sourceMapRoot and generatedSourceRoot. Dedicated Server debugging requires enabling inbound or outbound script-debugging settings in server.properties, which are disabled by default. Changing variable state and immediate mode are unsupported.