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SPECIFICTION
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BYOND vs jMonkeyEngine

BYOND

byond.com

jMonkeyEngine

jmonkeyengine.org

Side by side

FigureBYONDjMonkeyEngine
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WebYes—
WindowsYesYes
macOS—Yes
LinuxYesYes
iOS—Yes
Android—Yes
Plans published11
Spec score · Game Engine Software7.9 (#62)8.8 (#12)
Free planYesYes
Mobile exportNoYes
Multiplayer toolsYesYes
PurposeBYOND is a gaming engine and community for creating, playing, and publishing games, with a particular focus on multiplayer games.jMonkeyEngine describes itself as a code-first Java game engine for developers.
Scripting languagesDMJava
Source code modelclosed_sourceopen_source
SupportThe official contact page directs software questions to the BYOND Help forum and development questions to the BYOND forums.The maker directs support questions to its community hub and also lists Discord, email, and GitHub issues as contact channels.
Target platformsWindows,Linux development/hosting,modern web browsersWindows,macOS,Linux,Android,iOS

Plans

BYOND

  • BYOND software and developer toolsFree

BYOND pricing →

jMonkeyEngine

  • jMonkeyEngineFree

jMonkeyEngine pricing →

In their own words

BYOND

BYOND has no write-up on Specifiction yet; its figures are above.

Visit byond.com

jMonkeyEngine

jMonkeyEngine is a free, open-source Java game engine for developers. It targets Windows, macOS, Linux, Android, and iOS, with mobile export and multiplayer foundations. Rendering includes a GLES 3.0 backend and direct OpenGL support from versions 3.2 through 4.5. Java 11 through Java 21, Gradle builds, JVM tooling, and direct Java-library use are listed. Networking foundations cover TCP, UDP, RPC, and synchronization patterns. Physics options include rigid-body, soft-body, and vehicle simulation through Bullet, Box2D, or Jolt Physics integration. Graphics features include PBR, custom materials and shaders, bloom, FXAA, SSAO, and tone mapping. A glTF workflow is described for moving Blender materials, lighting choices, and scene setup. The BSD 3-Clause License includes no runtime fees, royalties, splash-screen requirement, or requirement to mention the engine. Setup uses an initializer, NetBeans-based SDK, or direct Java-library configuration. SDK integrations are maintained separately and may lag engine features.

Visit jmonkeyengine.org