CapturyLive vs Mocai
CapturyLive
captury.comMocai
mocai.aiSide by side
| Figure | CapturyLive | Mocai |
|---|---|---|
| Price from | — | $10/mo |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 1 | 4 |
| Spec score · Motion Capture Software | 7.9 (#18) | 8.4 (#11) |
| Spec score · AI Motion Capture Software | 7.9 (#14) | 8.4 (#6) |
| Spec score · Game Motion Capture Software | 7.9 (#13) | 8.4 (#8) |
| Headquarters | Overland Park, Kansas, USA; Saarbrücken, Germany | California, United States |
| Integrations | Listed streaming destinations and protocols include Unreal Engine, Unity, MotionBuilder, BoB, OSC, VRPN, ROS, and OSVR. | Mocai lists free plugins for Blender, Unity, Maya, and Unreal Engine to upload clips and import takes from those editors. |
| Intended users | The maker lists game development, VFX and film, virtual reality, location-based entertainment, in-game player tracking, and life sciences among Captury’s application areas. | The maker describes Mocai as a self-serve motion-capture product for people working with Blender, Maya, Unity, Unreal, or their own tools. |
| Support | The official site lists support phone number 888-327-4435 and offers customized online demos with live consulting. | The maker invites customers to contact it and says Enterprise plans can include custom builds, integrations, and usage limits. |
Plans
In their own words
CapturyLive
CapturyLive is a turnkey hardware-and-software system that converts camera video into real-time 3D motion data for multiple actors. It tracks full-body movement; finger tracking is an add-on, while face tracking is offered as an add-on or standalone solution. Camera installations scale from four to 12 or more cameras according to performer numbers and space. The system records motion and video, then exports FBX, BVH, C3D, or CSV files. Charting tools cover 3D kinematics such as bone and joint positions and rotations, with support for AMTI or Bertec force plates. Live output can stream to Unreal Engine, Unity, MotionBuilder, BoB, OSC, VRPN, ROS, and OSVR. Captury’s APIs support custom streaming pipelines. Systems ship with Ubuntu pre-installed; the maker recommends Gigabit Ethernet cameras, cabling, and a network switch for synchronized video.
Mocai
Mocai reconstructs a subject’s body, mesh, and motion from one video as markerless motion capture. The maker says footage from any single camera, including a phone, works without markers, suits, or calibration. Each performer has 70 tracked keypoints, and skeleton exports use a 127-joint rig. Capture options include finger articulation, multiple performers, root motion, floor grounding, occlusion repair, adjustable smoothing, and synchronized footage review. Exports include FBX, GLB, BVH, USD, and raw keypoints, with optional retargeting to Mixamo, UE5 Manny, and MetaHuman rigs. Plugins for Blender, Unity, Maya, and Unreal Engine support clip uploads and take imports. A public API supports uploads and webhooks; an MCP server can manage takes and exports. The free plan includes one minute of footage per month, clips up to 15 seconds, and single-person capture. Basic costs $10 a month for 10 minutes monthly and clips up to 30 seconds. The monthly footage allowance is shared between portal and API use, and uploads pause when it is reached.