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SPECIFICTION
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CapturyLive vs Rokoko Studio

CapturyLive

captury.com

Rokoko Studio

rokoko.com

Side by side

FigureCapturyLiveRokoko Studio
Price from—$0.83/mo
Free plan—Yes
Free trialYesYes
Open source——
Web—Yes
Windows—Yes
macOS—Yes
LinuxYes—
iOS—Yes
Android—Yes
APIYesYes
Self-hostedYes—
Plans published118
Spec score · Motion Capture Software7.9 (#18)8.8 (#8)
Spec score · Game Motion Capture Software7.9 (#13)8.7 (#7)
Spec score · 3D Character Animation Software7.7 (#20)8.7 (#10)
HeadquartersOverland Park, Kansas, USA; Saarbrücken, GermanyCopenhagen, Denmark
IntegrationsListed streaming destinations and protocols include Unreal Engine, Unity, MotionBuilder, BoB, OSC, VRPN, ROS, and OSVR.Native real-time integrations are provided for Unreal Engine, Unity, Blender, Maya, Cinema 4D, Houdini, MotionBuilder and iClone.
Intended usersThe maker lists game development, VFX and film, virtual reality, location-based entertainment, in-game player tracking, and life sciences among Captury’s application areas.Rokoko says it serves creators across animation and VFX, game development, and education.
SupportThe official site lists support phone number 888-327-4435 and offers customized online demos with live consulting.The pricing page includes chat and email support in Plus and a designated Customer Success Manager in Pro.
TrialCaptury says trial versions of CapturyLive and CapturyStudio are available by contacting the company; it does not state a trial duration on the page.Rokoko says new accounts can try Plus or Pro free for 7 days.

Plans

CapturyLive

  • CapturyLive trialPriced on request

CapturyLive pricing →

Rokoko Studio

  • StarterFree
  • Basic$10 a year
  • Plus$20 a year
  • Pro$50 a year
  • Enterprise$100 a year
  • StarterFree
  • Basic (annual)$10 a month
  • Basic$12 a month
  • Basic (monthly)$12 a month
  • Plus (annual)$20 a month

Rokoko Studio pricing →

In their own words

CapturyLive

CapturyLive is a turnkey hardware-and-software system that converts camera video into real-time 3D motion data for multiple actors. It tracks full-body movement; finger tracking is an add-on, while face tracking is offered as an add-on or standalone solution. Camera installations scale from four to 12 or more cameras according to performer numbers and space. The system records motion and video, then exports FBX, BVH, C3D, or CSV files. Charting tools cover 3D kinematics such as bone and joint positions and rotations, with support for AMTI or Bertec force plates. Live output can stream to Unreal Engine, Unity, MotionBuilder, BoB, OSC, VRPN, ROS, and OSVR. Captury’s APIs support custom streaming pipelines. Systems ship with Ubuntu pre-installed; the maker recommends Gigabit Ethernet cameras, cabling, and a network switch for synchronized video.

Visit captury.com

Rokoko Studio

Rokoko Studio captures, edits, live streams, and exports character animation projects on Windows and macOS. It connects Rokoko body, finger, and face capture tools, and can also use Rokoko Vision video-to-animation AI motion capture. Editing features include custom character import, retargeting, pose correction, and filters such as root locking, foot locking, and knee-pop smoothing. FBX export is listed for Starter, BVH for paid plans, and CSV for Pro and Enterprise. Real-time plugins are listed for Blender, Houdini, Unity, Unreal, Maya, Cinema 4D, Reallusion, and MotionBuilder. Starter is free forever and includes 30 seconds per month of Vision AI processing, five Studio imports per month, and one month of cloud storage. Basic (annual) costs $10 a month, billed annually; Basic (monthly) costs $12 a month. New accounts can try Plus or Pro free for 7 days. Minimum system requirements list Windows 10 64-bit or macOS Big Sur and 8GB RAM for each.

Visit rokoko.com