CapturyLive vs XR Animator
CapturyLive
captury.comXR Animator
sao.animetheme.comSide by side
| Figure | CapturyLive | XR Animator |
|---|---|---|
| Price from | — | $3/mo |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | Yes |
| Web | — | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| Android | — | Yes |
| API | Yes | — |
| Self-hosted | Yes | Yes |
| Plans published | 1 | 3 |
| Spec score · Motion Capture Software | 7.9 (#18) | 8.6 (#9) |
| Spec score · AI Motion Capture Software | 7.9 (#14) | 8.6 (#5) |
| Integrations | Listed streaming destinations and protocols include Unreal Engine, Unity, MotionBuilder, BoB, OSC, VRPN, ROS, and OSVR. | In Electron mode, VMC protocol can animate models in VMC-enabled applications such as VSeeFace, VNyan, and Warudo. |
| Tracking | The system tracks full body movement, and finger tracking is offered as an add-on; the company describes face tracking as an add-on or standalone solution. | It supports face, full-body, and combined face, body, and hand tracking. |
Plans
XR Animator
- Free public versionFree
- Silver Supporter$3 a month
- Gold Supporter$10 a month
In their own words
CapturyLive
CapturyLive is a turnkey hardware-and-software system that converts camera video into real-time 3D motion data for multiple actors. It tracks full-body movement; finger tracking is an add-on, while face tracking is offered as an add-on or standalone solution. Camera installations scale from four to 12 or more cameras according to performer numbers and space. The system records motion and video, then exports FBX, BVH, C3D, or CSV files. Charting tools cover 3D kinematics such as bone and joint positions and rotations, with support for AMTI or Bertec force plates. Live output can stream to Unreal Engine, Unity, MotionBuilder, BoB, OSC, VRPN, ROS, and OSVR. Captury’s APIs support custom streaming pipelines. Systems ship with Ubuntu pre-installed; the maker recommends Gigabit Ethernet cameras, cabling, and a network switch for synchronized video.
XR Animator
XR Animator is a free tool for driving MMD or VRM 3D avatars from pose input. It uses MediaPipe and TensorFlow.js to detect poses from webcam video, and supports face, full-body, and combined face, body, and hand tracking. Full-body tracking can use a webcam or an image or video file. Face tracking supports 52 ARKit-compatible blendshapes. Users can record motion capture, export VMD, BVH, and glTF motion, and load VMD, FBX, and BVH motion files; FBX or BVH motion can also be exported to VMD. The scene can include 2D images or video, 3D panoramas, and .x or .glb objects. The web app works in major desktop and smartphone browsers, while Electron apps are available for Windows, Linux, and macOS. Android Chrome supports augmented reality. VMC protocol support and a frameless transparent background for capture apps are limited to Electron mode. The project notes that smartphones with limited processing power may be better suited to face tracking alone.