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Cartoon Animator vs SpineBones

Cartoon Animator

reallusion.com

SpineBones

spinebones.agara.id

Side by side

FigureCartoon AnimatorSpineBones
Price from$149/moFree
Free plan—Yes
Free trialYes—
Open source——
WindowsYesYes
macOS—Yes
API—Yes
Plans published31
Spec score · 2D Character Animation Software8.4 (#9)8.3 (#14)
Spec score · Game Animation Software8.5 (#7)8.2 (#10)
Founded19932020
HeadquartersSilicon Valley, United StatesJembrana, Bali, Indonesia
PurposeCartoon Animator creates animatable 2D characters from images, photos, paintings, layered Photoshop PSD files, and vector graphics.SpineBones is a 2D skeletal animation editor for building bone rigs, keying them on a timeline, and exporting animations.
RiggingIts 2D Bone Editor lets users build bone rigs and constrain areas with pins.It supports bone hierarchies, re-parenting, grouping, and inverse kinematics.
System requirementsThe download page lists Windows 11, 10, 8, and 7 SP1 and requires a 64-bit operating system.The listed requirements are macOS 12 or newer and Windows 10 or newer.

Plans

Cartoon Animator

  • TrialPrice not published
  • Full$149 a month
  • Cartoon Animator 5 Full$149, paid once

Cartoon Animator pricing →

SpineBones

  • FreeFree

SpineBones pricing →

In their own words

Cartoon Animator

Cartoon Animator has no write-up on Specifiction yet; its figures are above.

Visit reallusion.com

SpineBones

SpineBones is a free 2D skeletal animation editor for creating bone rigs, keying motion, and exporting animations. Rigging includes hierarchies, re-parenting, grouping, and inverse kinematics. Its timeline supports keyframe insertion, movement, selection, copying, looping, per-key easing, and audio tracks. Slots accept PNG, JPG, SVG, and WebP artwork, with multiple attachments and frame-by-frame swaps. Attachment meshes can be deformed with keyed vertices, and onion skin shows neighboring poses. SETUP stores the base pose; ANIMATE keys position, rotation, and scale. Exports include WebM video, transparent PNG sequences, sprite sheets with atlas data, and portable .sbn packages; legacy .json projects open too. An MCP bridge supports Claude and other MCP clients for rig elements, keyframes, frame-rate changes, and exports. It runs on macOS 12+ and Windows 10+, with no account, licence key, or trial timer.

Visit spinebones.agara.id