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Castle Game Engine vs ZGameEditor

Castle Game Engine

castle-engine.io

ZGameEditor

zgameeditor.org

Side by side

FigureCastle Game EngineZGameEditor
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WebYes—
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYes—
AndroidYesYes
Plans published11
Spec score · Game Development Software8.6 (#12)7.4 (#38)
IntegrationsThe project lists Visual Studio Code, Lazarus, Delphi, Blender and Sketchfab among supported tools and services.Projects can call external libraries such as DLLs for integration with modules including music players or physics engines.
LicenseThe engine is open-source and can be used to make proprietary applications.The complete source code is available under the MIT License.
PurposeCastle Game Engine is a cross-platform 3D and 2D game engine with a visual editor and Object Pascal API.ZGameEditor is a tool for creating small arcade-style games, demos, and screensavers.
SupportThe maker invites questions and feedback on its forum and offers meetings with the engine lead to discuss use, bugs, feature requests and cooperation.The site links to documentation, tutorials, sample projects, and a community forum.

Plans

Castle Game Engine

  • Castle Game EngineFree

Castle Game Engine pricing →

ZGameEditor

  • ZGameEditorFree

ZGameEditor pricing →

In their own words

Castle Game Engine

Castle Game Engine is a free, open-source engine for building 2D and 3D games with a visual editor and an Object Pascal API. The editor supports designing game worlds and interfaces, then building projects for multiple platforms. Listed targets include Windows, Linux, macOS, Android, and iOS, with mobile export, console export, and multiplayer tools. Graphics capabilities include shader effects, physically based rendering, shadows, mirrors, bump mapping, and post-processing. Supported formats include glTF, X3D, sprite sheets, and Spine 2D animations. The project lists Visual Studio Code, Lazarus, Delphi, Blender, and Sketchfab among supported tools and services. A command-line build tool, Docker image, and CI setup documentation support automation. The engine can be used for proprietary applications. Provided Linux binaries require GLIBC 2.34 or newer; older systems can compile from source. Supported operating systems must still receive vendor security support, with Windows 10 temporarily supported as of 2026.

Visit castle-engine.io

ZGameEditor

ZGameEditor has no write-up on Specifiction yet; its figures are above.

Visit zgameeditor.org