CenarioVR vs Strivr
CenarioVR
cenariovr.comStrivr
strivr.comSide by side
| Figure | CenarioVR | Strivr |
|---|---|---|
| Price from | $439/mo | — |
| Free plan | — | — |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| iOS | Yes | Yes |
| Android | Yes | — |
| Plans published | 1 | 1 |
| Spec score · Extended Reality Software | 9.1 (#1) | 6.9 (#13) |
| Spec score · Virtual Reality Software | 9.1 (#2) | 6.8 (#16) |
| Headquarters | American Fork, Utah, United States | 1600 Wyatt Drive, Suite 6, Santa Clara, CA 95054, United States |
| Integrations | CenarioVR connects with Lectora, Lectora Online, and ReviewLink, and Lectora has a CenarioVR object type. | The platform supports MDM and LMS integrations and offers APIs for training data. |
| Purpose | CenarioVR is an online authoring tool for creating virtual reality simulations in 360° environments. | Strivr provides an enterprise platform for immersive VR training and learning. |
| Security | The FAQ says user data is backed up nightly in encrypted, compressed form. | Strivr says it undergoes annual SOC 2 Type 2 audits and encrypts data at rest and in transit. |
| Support | ELB Learning lists a knowledge base with CenarioVR tutorials, help articles, and getting-started guides. | Strivr offers systems integration help, a dedicated Customer Success Manager, and tiered technical support. |
Plans
In their own words
CenarioVR
CenarioVR is a no-code platform for creating immersive VR learning courses. Authors build scenes from equirectangular images or 360-degree video, then add questions, hotspots, info cards, multimedia, 3D models, and drag-and-drop interactions. Conditional branching, timed objects, linked scenes, quizzes, and spatial audio support interactive learning paths. GLB objects can be positioned, rotated, animated, and used as hotspots. Courses can be published in SCORM, xAPI, cmi5, or HTML formats and delivered through an LMS. xAPI tracking and an analytics dashboard provide real-time performance data. Published content can be viewed in Chrome, Firefox, Microsoft Edge, and Safari, through iOS and Android apps, in Windows standalone mode, or on listed VR headsets such as Meta Quest, HTC Vive, Lenovo Mirage S3, and Pico. Phones and tablets need an accelerometer for VR features, while authoring requires a laptop or computer. The Stand Alone App plan starts at $5,268 a year.