CharacterStudio vs Human Generator
CharacterStudio
studio.m3org.comHuman Generator
humgen3d.comSide by side
| Figure | CharacterStudio | Human Generator |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| macOS | — | Yes |
| Plans published | 0 | 2 |
| Spec score · 3D Avatar Software | 7.3 (#18) | 7.9 (#12) |
| Customization | The studio supports point-and-click character building, mixing preloaded traits, and a color picker. | Users can choose a starting human and adjust the body and face with over 100 possible adjustments. |
| Support | The docs invite artists and developers to join the M3 Discord community for discussion. | The documentation identifies the community Discord as the quickest way to get an answer and also offers BlenderMarket messages and email support. |
Plans
Human Generator
- Personal/Portfolio license$68, paid once
- Commercial license$128, paid once
In their own words
CharacterStudio
CharacterStudio is a free browser toolkit for creating and optimizing 3D VRM character avatars. You can build characters with preloaded traits, point-and-click controls, a color picker, your own models and textures, or a manifest.json file. Imported models must use VRM format, with version 0.0 recommended. Texture replacement works by dropping an image into the browser, ideally using UVs that match the base mesh. Creations export as GLB, VRM, or screenshots, and programmable animations are listed. A one-click optimizer can merge skinned meshes and atlas textures; the documentation says this can reduce an avatar to one draw call. Batch export can randomize outputs or follow metadata schemas. Rendering uses Three.js and WebGL. The code is open source under the MIT license. JSON assembly and export is documented for batch Anata VRMs but remains a work in progress for general use.
Human Generator
Human Generator has no write-up on Specifiction yet; its figures are above.