CharacterStudio vs Reallusion Character Creator
CharacterStudio
studio.m3org.comReallusion Character Creator
reallusion.comSide by side
| Figure | CharacterStudio | Reallusion Character Creator |
|---|---|---|
| Price from | — | $33.25/mo |
| Free plan | — | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| Plans published | 0 | 8 |
| Spec score · 3D Avatar Software | 7.3 (#18) | 8.2 (#9) |
| Spec score · Game Character Creation Software | 7.1 (#19) | 8.1 (#12) |
| Purpose | Character Studio is an open 3D studio for making and optimizing VRM avatars and building customized avatar creator apps with your own assets. | Character Creator generates, imports, and customizes stylized or realistic 3D character assets for use in animation and other 3D tools. |
| Support | The docs invite artists and developers to join the M3 Discord community for discussion. | The company directs customers with technical or workflow questions to Customer Service and offers a Feedback Tracker for product suggestions and bug reports. |
Plans
Reallusion Character Creator
- CC5 Standard$299 a month
- CC5 Deluxe$479 a month
- Character Creator 5$299, paid once
- Character Creator 5 Standard$299, paid once
- Character Creator 365 Pro$399 a year
- Character Creator 5 Deluxe$479, paid once
- Character Creator 5 Deluxe$479, paid once
- Character Creator 365 StandardPrice not published
In their own words
CharacterStudio
CharacterStudio is a free browser toolkit for creating and optimizing 3D VRM character avatars. You can build characters with preloaded traits, point-and-click controls, a color picker, your own models and textures, or a manifest.json file. Imported models must use VRM format, with version 0.0 recommended. Texture replacement works by dropping an image into the browser, ideally using UVs that match the base mesh. Creations export as GLB, VRM, or screenshots, and programmable animations are listed. A one-click optimizer can merge skinned meshes and atlas textures; the documentation says this can reduce an avatar to one draw call. Batch export can randomize outputs or follow metadata schemas. Rendering uses Three.js and WebGL. The code is open source under the MIT license. JSON assembly and export is documented for batch Anata VRMs but remains a work in progress for general use.
Reallusion Character Creator
Reallusion Character Creator has no write-up on Specifiction yet; its figures are above.