Charios vs FrameSprite
Charios
charios.comFrameSprite
framesprite.comSide by side
| Figure | Charios | FrameSprite |
|---|---|---|
| Price from | $20/mo | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Plans published | 4 | 4 |
| Spec score · AI Animation Makers | 8.1 (#9) | 7.6 (#16) |
| Audience | Charios describes its audience as indie game developers, solo artists and animators, game-jam teams, and marketing or design teams. | The product serves indie developers, game-art freelancers, and animation learners who need an action set without a full outsourcing budget. |
| Support | Charios lists community, email, and in-editor bug reports as support channels, and says email responses arrive within 24 hours on business days. | The privacy policy says support replies to account, billing, refund, and product questions within 3 business days. |
Plans
FrameSprite
- Starter$9.99, paid once
- Standard$17.99, paid once
- Studio$25.99, paid once
- Production$59.99, paid once
In their own words
Charios
Charios is a browser-based 2D character animation tool that applies motion-capture clips to layered character art. It can detect alpha islands in an image and export the body parts as transparent layers for rigging. Characters use a fixed 17-bone humanoid skeleton, and users can retarget bundled motion clips or import their own.bvh or.fbx files. A 3×3 animation-check grid displays nine clips at once. Exports include animated GIFs, PNG sequences, JSON, Unity prefabs, Godot scenes, and Unreal Engine actors; files are bundled and downloaded in the browser. Charios says character art stays in the browser during export. The editor requires a modern desktop browser with WebGL 2, while mobile supports project viewing and animation previews only. The Free plan includes three active projects, 30 credits per month, and 13 bundled motion-capture clips. Pro costs $20/month, Studio costs $45/seat / month, and Lifetime costs $50 one-time. Pro and Studio list unlimited projects. Charios describes its audience as indie game developers, solo artists and animators, game-jam teams, and marketing or design teams.
FrameSprite
FrameSprite has no write-up on Specifiction yet; its figures are above.