Cheat Engine Linux vs DOSBox Cheat Engine
Cheat Engine Linux
github.comDOSBox Cheat Engine
github.comSide by side
| Figure | Cheat Engine Linux | DOSBox Cheat Engine |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| Plans published | 0 | 1 |
| Spec score · Game Memory Editors | 7.3 (#10) | 7.9 (#4) |
| Memory scanning | Its scanner supports numeric, string, byte-pattern, binary, grouped, and custom-Lua scans, plus pointer scanning and disk-backed scans for large targets. | Users can search for values, filter scan results, and add addresses to a Cheat Table. |
| Purpose | Cheat Engine for Linux is a native C++20/Qt6 memory scanner, debugger, disassembler, and trainer toolkit. | A single-page web application for scanning, editing, and freezing emulated memory in DOSBox Staging. |
Plans
In their own words
Cheat Engine Linux
Cheat Engine Linux is a free, open-source Linux toolkit for scanning and editing process memory, debugging, disassembling, and creating trainers. It is intended for single-player games, reverse engineering, and learning. Scanning handles numeric, string, byte-pattern, binary, grouped, and custom-Lua values, plus pointer and disk-backed scans for large targets. Editing and debugging include typed memory changes, freeze modes, hardware and software breakpoints, watchpoints, single-stepping, tracing, and register and stack views. The application reads and writes Cheat Engine .CT tables and supports a broad compatible Lua API. ceserver and GDB-remote clients support remote or cross-device debugging. A Mono dissector browses Unity runtime layouts, and IL2CPP targets are detected. Prebuilt .deb and AppImage packages accompany releases. The project describes itself as young and immature, with bugs and missing features. Its MIT license is listed by the repository.
DOSBox Cheat Engine
DOSBox Cheat Engine is a single-page web application for scanning, editing, and freezing emulated memory in DOSBox Staging. Search for values, narrow the results, and add memory addresses to a Cheat Table; values in the table can be changed by double-clicking or frozen so they do not decrease. Live memory polling can be paused during CPU-heavy game segments. Cheat tables can be exported and loaded as JSON files, and Shift-click or Ctrl-click supports range selection. The application connects to DOSBox Staging through its Web Server API, which must be enabled in the emulator configuration. It requires DOSBox Staging 0.83 or newer; the API web server's default local address is http://127.0.0.1:8086. Precompiled executables are offered for Windows and Linux, and the Python source can be run directly using only the standard library, without a pip installation. The project is MIT licensed and free. Closing the browser tab sends a signal for the Python server to shut down gracefully.