Chocolatey vs Swift Package Manager
Chocolatey
chocolatey.orgSwift Package Manager
swift.orgSide by side
| Figure | Chocolatey | Swift Package Manager |
|---|---|---|
| Price from | $1.50/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Plans published | 4 | 1 |
| Spec score · Package Managers | 9.1 (#2) | 8.6 (#15) |
| Dependency resolution | Yes | Yes |
| Founded | 2011 | 2015 |
| Free plan | Yes | Yes |
| Lockfile support | Yes | Yes |
| Offline installation | Yes | Yes |
| Package formats | nupkg,nuspec,packages.config | source packages,system libraries,binary targets,package registry archives |
| Private registry auth | Yes | Yes |
| Supported platforms | Windows; Linux; macOS | macOS,Linux,Windows; packages can target Apple platforms |
Plans
Chocolatey
- Open SourceFree
- Pro$96 a year
- Business (C4B)$18 a year
- Chocolatey for Business PerpetualPriced on request
In their own words
Chocolatey
Chocolatey has no write-up on Specifiction yet; its figures are above.
Swift Package Manager
Swift Package Manager is a free tool for sharing Swift code as packages, using dependencies, and building, testing, documenting, and running code. A package uses a Package.swift manifest alongside source files, resources, and other assets. Packages can provide library, executable, or plugin products, and can depend on other Swift packages, system libraries, or binary dependencies. Commands such as swift build and swift test support builds and tests; package dependencies are resolved automatically when swift build or swift run is invoked. Plugins can add build capabilities or commands, including generating source files and resources, and run in a sandbox that blocks network and most file-system access unless the user approves additional permissions. Swift Package Manager works from the command line and is integrated into Xcode. It supports macOS, Linux distributions including Ubuntu, Debian, Fedora, and Amazon Linux, as well as Windows; tools on macOS can build for Apple platforms including iOS. Swift 6.4 made Swift Build the default build system in Swift Package Manager.