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Chunker vs Reloaded-II

Chunker

chunker.app

Reloaded-II

reloaded-project.github.io

Side by side

FigureChunkerReloaded-II
Price fromFreeFree
Free planYesYes
Free trial——
Open sourceYes—
WebYes—
WindowsYesYes
macOSYesYes
LinuxYesYes
APIYes—
Plans published11
Spec score · Game Modding Tools9.0 (#1)7.5 (#16)
PlatformsMicrosoft Learn describes standalone app versions for Windows, Mac and Linux.Reloaded is native on Windows, supported on Linux through Wine and Proton, and reportedly works on macOS through Wine.
PurposeChunker converts Minecraft worlds between Java Edition and Bedrock Edition.Reloaded II is a universal, C# based game modding framework for x86 and x64 games.

Plans

Chunker

  • FreeFree

Chunker pricing →

Reloaded-II

  • Reloaded-IIFree

Reloaded-II pricing →

In their own words

Chunker

Chunker converts Minecraft worlds between Java Edition and Bedrock Edition, processing worlds locally on the user's machine. It can transfer level settings and world data such as blocks, biomes, and tile entities, as well as multiple dimensions, containers, items, and in-game maps. It can upgrade or downgrade worlds between supported game versions. Inputs include world folders, ZIP archives, and MCWORLD files, with drag-and-drop support. Users can adjust conversion and export settings and save settings for later conversions. The command-line interface supports conversion and workflow integration, but requires Java 17 or higher. Entities and player inventories are not converted; structure data such as villages and strongholds is listed as unsupported or limited. Chunker is free at free and open source under the MIT license. It is available for Windows, macOS, Linux, and through a web interface. Supported versions vary by edition: the listed ranges are Bedrock 1.12.0–1.26.50 and Java 1.8.8–1.21.11 and 26.1–26.3. Check compatibility before converting a world.

Visit chunker.app

Reloaded-II

Reloaded-II is a free, modular framework for creating mods for x86 and x64 games. Mods can be written in .NET and C#, and native mods are also supported; the project says they can use libraries and NuGet packages while running in isolation. The loader includes dependency ordering, early hooks, hot reload, real-time console and file logging, and Visual Studio debugging and profiling support. Its launcher manages multiple games and per-game mod sets, with built-in configuration, automatic updates and a mod downloader that offers one-click downloads on supported websites. The automatic installer installs Reloaded-II and runtimes in one click; the documentation says this usually takes under 30 seconds. The project says it does not modify game files and can be removed by deleting its folder. Windows users are directed to the installer, while Linux users are directed to a setup guide. Listed platforms include Windows, Linux via Wine or Proton, and macOS via Wine. The FAQ advises against using Reloaded-II with multiplayer games because games with effective anti-cheat may ban users.

Visit reloaded-project.github.io