CineBridge vs SMODE
CineBridge
take4d.comSMODE
smode.ioSide by side
| Figure | CineBridge | SMODE |
|---|---|---|
| Price from | Free | €25/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Plans published | 2 | 6 |
| Spec score · Virtual Production Software | 8.2 (#5) | 7.7 (#13) |
| Headquarters | United Kingdom | Paris, France |
| Integrations | StreamLine plugins carry data in real time between CineBridge and Unreal Engine, Unity, and MotionBuilder. | The Community edition lists support for ISF and ShaderToy shaders, Substance, Python scripting, MIDI, OSC, NDI, and Spout. |
| Intended users | Take4D describes its services and CineBridge for film, television, and advertising, and also identifies media companies, theme park developers, and educational institutions among its consulting clients. | The maker lists content creators, video operators, event organizers, rental companies, scenographers, TV production companies, and cultural institutions as intended users. |
| Product | CineBridge is a 3D software and hardware solution for virtual production and advanced cinematography workflows. | SMODE is a real-time visual compositing and media server platform for shows and installations. |
Plans
SMODE
- Smode CommunityFree
- Smode Compose FHD€300 a year
- Smode Live 1Priced on request
- Smode Live 2Priced on request
- Smode Live 4Priced on request
- Smode Live BasicPriced on request
In their own words
CineBridge
CineBridge is Take4D’s Windows software and hardware solution for virtual production and advanced cinematography workflows. CineBridge MoCo lets crews design, simulate, test, and program camera moves on robotic platforms, with compatibility listed for Mark Roberts systems, Kuper Controls, General Lift, Pacific Motion, and Kuka. LiveTracker supports camera tracking with laser tracking, cranes, motion-control systems, optical motion capture, Xbox controllers, and MEMS devices; its delay from the camera shutter can be as little as 4 nanoseconds. Compo provides on-set compositing with video capture, CGI rendering, lens correction, chroma-keying, colour correction, and synchronization. StreamLine plugins transfer data in real time to Unreal Engine, Unity, and MotionBuilder. Virtual cameras can match real cameras and lenses, while LiveTracker also offers field-of-view tracking. PoCoPin generates Nuke Corner Pin data for post-production. CineBridge supports LED-stage and greenscreen workflows. Windows 10 and 11 are listed, with OpenGL hardware-accelerated 3D requirements. CineBridge Playback is free and broadcasts UDP data files to Unity and Unreal; access to a main-application demo license requires contacting Take4D.
SMODE
SMODE is a Windows platform for real-time visual compositing and media serving at shows and installations. It combines 2D and 3D compositing with video mapping, stage simulation, animation, and video export. Smode Live adds playback and editing tools for live operation, with support for DMX, Art-Net, sACN, LTC/MTC inputs, and people tracking systems. It can capture or output video through Deltacast and Blackmagic cards. The Community edition lists ISF and ShaderToy shaders, Substance, Python scripting, MIDI, OSC, NDI, and Spout integrations; camera tracking, LED-stage and greenscreen workflows, and live compositing are also supported. The free Community license is non-commercial and includes Full HD input, output, content, and export without watermarks. Smode Compose FHD costs €300 a year, excluding VAT, and includes commercial use and 4K video export. The FAQ specifies Microsoft 64-bit operating systems, at least Windows 10 version 18h3, and says licensing is not designed for virtual machines.