Cloud Stop Motion vs MOTK Shoot
Cloud Stop Motion
cloudstopmotion.comMOTK Shoot
github.comSide by side
| Figure | Cloud Stop Motion | MOTK Shoot |
|---|---|---|
| Price from | $0.33/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| Plans published | 3 | 1 |
| Spec score · Stop Motion Software | 9.4 (#1) | 7.9 (#16) |
Plans
Cloud Stop Motion
- Free StarterFree
- Schools & Organizations$4 a year
- Personal Premium$4.50 a year
In their own words
Cloud Stop Motion
Cloud Stop Motion is a browser-based tool for making stop-motion animations. It captures images one frame at a time from webcams or built-in device cameras, with onion skinning and timing controls to help arrange each sequence. Its timeline lets users reorder, trim, and duplicate clips, and supports imported or recorded music, sound effects, and narration. Chroma key tools replace backgrounds; users can also import images and make timelapse sequences. Completed movies can be rendered as MP4, saved in an online library, and shared with students, families, or collaborators. Projects are stored online for continued work across signed-in devices, without installing software. It supports web, Windows, Android, Linux, macOS, and iOS; the maker describes browser use on Chromebooks and tablets as well. Schools can use Google or Microsoft sign-in, or username and password accounts, while administrators can manage users, classes, roles, and permissions. Free individual accounts are not for educational use; school students need an organization account. Free Starter costs nothing; Personal Premium costs $4.50 a year, and Schools & Organizations costs $4 a year.
MOTK Shoot
MOTK Shoot is a free, browser-based stop-motion capture studio for camera-room work, with a focused Windows local edition. Its webcam and UVC workflow runs in a browser on phones, tablets, and desktop computers without an installer. Capture tools include live view, holds, test frames, onion skin, composition guides, shooting layers, audio, and X-Sheet cues. For review, users can step through frames, play a short range, and use a timeline with holds and undo. Captures are stored first in browser IndexedDB; compatible desktop browsers can also mirror JPEGs to a selected local folder. The guide describes local saving as the default, with network data sent for configured context URLs or optional Companion/tether, Observer, and bridge features. Camera tethering uses a local agent, and compatibility varies by camera and setup. The web edition documents workflows with After Effects, DaVinci Resolve, and Maxon Autograph. The Windows edition retains core capture and review functions but omits production administration, the external bridge, and post-production adapters from its normal interface. The project is for shooting and immediate review, not production planning or picture editing.