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SPECIFICTION
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ClrMamePro vs Nearcade

ClrMamePro

mamedev.emulab.it

Nearcade

github.com

Side by side

FigureClrMameProNearcade
Price fromFree—
Free planYes—
Free trial——
Open source——
Web—Yes
WindowsYesYes
macOS—Yes
LinuxYesYes
API—Yes
Self-hosted—Yes
Plans published10
Spec score · ROM Management Software8.1 (#4)7.9 (#8)
PurposeClrMame is a tool to scan and rebuild MAME machine sets.Nearcade is an open-source, self-hosted platform for playing local co-op games over the internet with friends.

Plans

ClrMamePro

  • ClrMamePro FreewareFree

ClrMamePro pricing →

Nearcade

No plans published.

Nearcade pricing →

In their own words

ClrMamePro

ClrMamePro scans and rebuilds MAME machine sets, checking ROM, sample, and CHD files for missing, unnecessary, or incorrectly named files. Its Rebuilder matches input files against a database using hashes and size, then writes correctly named machine files to an output folder. The package includes a graphical interface and a command-line executable with Scanner, Rebuilder, and Dir2Dat functions. The tools can use a MAME executable's listxml or listsoftware export as a data source. They use 7z.dll for 7z archive support and can produce zip, 7z, or decompressed output. A suitable DatFile allows use with systems beyond MAME. There is no install wizard; users unpack the archive into a folder. Current builds run on Windows 7 and higher, while older documentation describes Linux use under WINE or similar. The software is freeware, and the copyright notice identifies Roman Scherzer as its author; he says he started clrmame(pro) in 1997. Incorrect settings or removal operations can cause data loss, so the author recommends backups.

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Nearcade

Nearcade is a free, open-source, self-hosted platform for playing local co-op games over the internet with friends. A host runs the game, while viewers join from a desktop or mobile web browser without installing a client. Streaming uses WebCodecs or WebRTC and peer-to-peer connections. Hosts can allow gamepad input, raw keyboard and mouse, or keyboard and mouse mapped to a virtual gamepad; mobile viewers get touch controls and a virtual joystick. Sessions can use private Cloudflare or Zrok tunnels, or appear in the public Nearcade Arcade lobby. Public Arcade sessions are limited to 80 minutes and require a verified tunneling provider. A host needs Node.js 18 or newer and Python 3. Linux also requires PipeWire and the uinput module, while Windows gamepad support requires ViGEmBus. Linux is listed as production-stable; Windows and macOS are experimental, and macOS lacks gamepad support. The project is published under GPL-3.0 and provides setup, usage, API, and VPS server documentation.

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