ClrMamePro vs Nearcade
ClrMamePro
mamedev.emulab.itNearcade
github.comSide by side
| Figure | ClrMamePro | Nearcade |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 0 |
| Spec score · ROM Management Software | 8.1 (#4) | 7.9 (#8) |
| Purpose | ClrMame is a tool to scan and rebuild MAME machine sets. | Nearcade is an open-source, self-hosted platform for playing local co-op games over the internet with friends. |
Plans
In their own words
ClrMamePro
ClrMamePro scans and rebuilds MAME machine sets, checking ROM, sample, and CHD files for missing, unnecessary, or incorrectly named files. Its Rebuilder matches input files against a database using hashes and size, then writes correctly named machine files to an output folder. The package includes a graphical interface and a command-line executable with Scanner, Rebuilder, and Dir2Dat functions. The tools can use a MAME executable's listxml or listsoftware export as a data source. They use 7z.dll for 7z archive support and can produce zip, 7z, or decompressed output. A suitable DatFile allows use with systems beyond MAME. There is no install wizard; users unpack the archive into a folder. Current builds run on Windows 7 and higher, while older documentation describes Linux use under WINE or similar. The software is freeware, and the copyright notice identifies Roman Scherzer as its author; he says he started clrmame(pro) in 1997. Incorrect settings or removal operations can cause data loss, so the author recommends backups.
Nearcade
Nearcade is a free, open-source, self-hosted platform for playing local co-op games over the internet with friends. A host runs the game, while viewers join from a desktop or mobile web browser without installing a client. Streaming uses WebCodecs or WebRTC and peer-to-peer connections. Hosts can allow gamepad input, raw keyboard and mouse, or keyboard and mouse mapped to a virtual gamepad; mobile viewers get touch controls and a virtual joystick. Sessions can use private Cloudflare or Zrok tunnels, or appear in the public Nearcade Arcade lobby. Public Arcade sessions are limited to 80 minutes and require a verified tunneling provider. A host needs Node.js 18 or newer and Python 3. Linux also requires PipeWire and the uinput module, while Windows gamepad support requires ViGEmBus. Linux is listed as production-stable; Windows and macOS are experimental, and macOS lacks gamepad support. The project is published under GPL-3.0 and provides setup, usage, API, and VPS server documentation.