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ClrMamePro vs WolvenKit

ClrMamePro

mamedev.emulab.it

WolvenKit

github.com

Side by side

FigureClrMameProWolvenKit
Price fromFreeFree
Free planYesYes
Free trial——
Open source—Yes
WindowsYesYes
LinuxYesYes
Self-hosted—Yes
Plans published12
Spec score · ROM Management Software8.1 (#4)8.0 (#6)
PurposeClrMame is a tool to scan and rebuild MAME machine sets.WolvenKit is an open-source modding tool for Cyberpunk 2077 designed to simplify and accelerate modding workflows.

Plans

ClrMamePro

  • ClrMamePro FreewareFree

ClrMamePro pricing →

WolvenKit

  • FreeFree
  • WolvenKitFree

WolvenKit pricing →

In their own words

ClrMamePro

ClrMamePro scans and rebuilds MAME machine sets, checking ROM, sample, and CHD files for missing, unnecessary, or incorrectly named files. Its Rebuilder matches input files against a database using hashes and size, then writes correctly named machine files to an output folder. The package includes a graphical interface and a command-line executable with Scanner, Rebuilder, and Dir2Dat functions. The tools can use a MAME executable's listxml or listsoftware export as a data source. They use 7z.dll for 7z archive support and can produce zip, 7z, or decompressed output. A suitable DatFile allows use with systems beyond MAME. There is no install wizard; users unpack the archive into a folder. Current builds run on Windows 7 and higher, while older documentation describes Linux use under WINE or similar. The software is freeware, and the copyright notice identifies Roman Scherzer as its author; he says he started clrmame(pro) in 1997. Incorrect settings or removal operations can cause data loss, so the author recommends backups.

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WolvenKit

WolvenKit is a free, open-source modding tool focused on Cyberpunk 2077 and REDengine 4. It can browse, extract, modify and repack game files into archives for use in the game. The Asset Browser previews meshes and textures from base-game or user-generated archives. Its RTTI-based File Editor reads and saves REDengine files, handles in-place buffer data, and converts game files to human-readable JSON and back. Project Explorer organizes files and opens source assets such as blend, PSD and XCF files. Asset conversion tools cover listed texture and model formats, with Blender one-click imports for shaded Cyberpunk meshes. Stable and nightly builds come through GitHub releases. Windows 10/11 64-bit and Linux are supported, although Linux compatibility is described as unstable and not guaranteed. The latest .NET 10.0 runtime and x64 architecture are required.

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