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SPECIFICTION
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CMake vs TeamCity

CMake

cmake.org

TeamCity

jetbrains.com

Side by side

FigureCMakeTeamCity
Price fromFree$15/mo
Free planYesYes
Free trial—Yes
Open source——
Web—Yes
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYes—
Android—Yes
API—Yes
Self-hostedYesYes
Plans published28
Spec score · Game Build Automation Software8.6 (#11)8.7 (#8)
Founded19982000
HeadquartersClifton Park, New York, United StatesPrague, Czech Republic
PurposeCMake is an open source, cross-platform family of tools for building, testing, and packaging software.TeamCity is a continuous integration and delivery server for automating builds, tests, and software delivery.
SupportKitware offers access to CMake experts for guidance, technical questions, and help resolving issues, with flexible support options.The support page lists an issue tracker, support requests, documentation, and a community forum; Enterprise support offers 24/7 availability and guaranteed response times.
TestingCTest runs tests specified in project source code, supports parallel runs, and can send results to CDash.TeamCity provides live test-result reporting with intelligent test reordering.

Plans

CMake

  • CMakeFree
  • Pre-Paid CMake Support$2,500, paid once

CMake pricing →

TeamCity

  • Professional (On-Premises)Free
  • Cloud$15 a month
  • TeamCity Cloud$15 a month
  • Additional build credits$20, paid once
  • Additional Cloud build credits$20, paid once
  • Additional build agent$359 a year
  • Additional On-Premises build agent$359 a year
  • Enterprise (On-Premises)$2,399 a year

TeamCity pricing →

In their own words

CMake

CMake has no write-up on Specifiction yet; its figures are above.

Visit cmake.org

TeamCity

TeamCity is a continuous integration and delivery server for automating software builds, tests and delivery. Build chains organize pipelines into reusable steps that can run in parallel and share results across configurations. Build caching, artifact dependencies and incremental builds reduce repeated work. TeamCity can test changes before commit and commit them automatically if they pass, while test-history analysis can flag inconsistent results. Pipeline settings can be kept in Kotlin DSL, XML or YAML, or generated from the interface. Supported version control systems include Git, Perforce, Mercurial, Subversion and CVS, with integrations for GitHub, GitLab, Bitbucket and Azure DevOps. Listed infrastructure integrations include AWS, Kubernetes, Google Cloud Platform, Azure Resource Manager and VMware vSphere. TeamCity is available on-premises or in the cloud. The Professional on-premises plan is free forever and includes three build agents, 100 build configurations and 10 pipelines. Cloud costs $15.00 per committer, per month, with a three-committer minimum; its trial is 14 days, while the on-premises Enterprise trial lasts 30 days.

Visit jetbrains.com