CMake vs TeamCity
CMake
cmake.orgTeamCity
jetbrains.comSide by side
| Figure | CMake | TeamCity |
|---|---|---|
| Price from | Free | $15/mo |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | — | Yes |
| API | — | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 2 | 8 |
| Spec score · Game Build Automation Software | 8.6 (#11) | 8.7 (#8) |
| Founded | 1998 | 2000 |
| Headquarters | Clifton Park, New York, United States | Prague, Czech Republic |
| Purpose | CMake is an open source, cross-platform family of tools for building, testing, and packaging software. | TeamCity is a continuous integration and delivery server for automating builds, tests, and software delivery. |
| Support | Kitware offers access to CMake experts for guidance, technical questions, and help resolving issues, with flexible support options. | The support page lists an issue tracker, support requests, documentation, and a community forum; Enterprise support offers 24/7 availability and guaranteed response times. |
| Testing | CTest runs tests specified in project source code, supports parallel runs, and can send results to CDash. | TeamCity provides live test-result reporting with intelligent test reordering. |
Plans
TeamCity
- Professional (On-Premises)Free
- Cloud$15 a month
- TeamCity Cloud$15 a month
- Additional build credits$20, paid once
- Additional Cloud build credits$20, paid once
- Additional build agent$359 a year
- Additional On-Premises build agent$359 a year
- Enterprise (On-Premises)$2,399 a year
In their own words
TeamCity
TeamCity is a continuous integration and delivery server for automating software builds, tests and delivery. Build chains organize pipelines into reusable steps that can run in parallel and share results across configurations. Build caching, artifact dependencies and incremental builds reduce repeated work. TeamCity can test changes before commit and commit them automatically if they pass, while test-history analysis can flag inconsistent results. Pipeline settings can be kept in Kotlin DSL, XML or YAML, or generated from the interface. Supported version control systems include Git, Perforce, Mercurial, Subversion and CVS, with integrations for GitHub, GitLab, Bitbucket and Azure DevOps. Listed infrastructure integrations include AWS, Kubernetes, Google Cloud Platform, Azure Resource Manager and VMware vSphere. TeamCity is available on-premises or in the cloud. The Professional on-premises plan is free forever and includes three build agents, 100 build configurations and 10 pipelines. Cloud costs $15.00 per committer, per month, with a three-committer minimum; its trial is 14 days, while the on-premises Enterprise trial lasts 30 days.