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SPECIFICTION
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Cocos Creator vs Unity

Cocos Creator

cocos.com

Unity

unity.com

Side by side

FigureCocos CreatorUnity
Price fromFreeFree
Free planYesYes
Free trial—Yes
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
Linux—Yes
iOSYesYes
AndroidYesYes
API—Yes
Plans published28
Spec score · Mobile Development IDEs8.2 (#14)8.7 (#7)
Spec score · Game Profiling Software8.0 (#12)8.6 (#3)
Spec score · Game Development Software8.1 (#26)8.7 (#10)
Spec score · Game Engine Software7.5 (#82)8.7 (#23)
IntegrationsThe Cocos Creator 2.4 SDK guide describes integration of Facebook Live Video and Audience Network through the project service settings.Unity Integrations connect Cloud Build, Cloud Diagnostics and Collaborate with webhooks, Discord, Slack and email.
ScriptingThe product page describes TypeScript scripting as easy to use and debug.Unity uses .NET and C# scripting and works with tools including Visual Studio and JetBrains Rider.
What it doesCocos Creator is an open-source, cross-platform graphics engine and real-time 3D content creation platform for 2D and 3D games and other interactive content.Unity Engine creates 2D and 3D games and interactive experiences for more than 20 platforms and billions of devices.

Plans

Cocos Creator

  • Cocos CreatorPriced on request
  • FreeFree

Cocos Creator pricing →

Unity

  • Free tierFree
  • Pay-as-you-goPrice not published
  • Pay-as-you-goPriced on request
  • Unity PersonalFree
  • Unity Pro$210 a month
  • Unity Pro$2,310 a year
  • Unity EnterprisePriced on request
  • Unity IndustryPriced on request

Unity pricing →

In their own words

Cocos Creator

Cocos Creator is an open-source, cross-platform graphics engine and real-time 3D content-creation platform for 2D and 3D games and other interactive content. Its editor targets artists, game planners, and developers, and includes a plug-in system, animation editor, and visual scripting. JavaScript and TypeScript are supported, with TypeScript described as easy to use and debug. Projects can publish to the web and deploy natively to Android, iOS, Mac, and Windows. Native projects can be opened in Xcode, Android Studio, or Visual Studio for compiling, running, debugging, and publishing; some publishing options depend on the corresponding operating system. Extensions are available through Dashboard or the Cocos Store, or can be packaged and shared. Native builds can encrypt scripts into .jsc files and compress them. The editor and runtime are available at no charge, with official documentation, API references, tutorials, forums, and technical consultation listed.

Visit cocos.com

Unity

Unity has no write-up on Specifiction yet; its figures are above.

Visit unity.com