Cocos Creator vs Cocos Creator
Cocos Creator
cocos.comCocos Creator
cocos.comSide by side
| Figure | Cocos Creator | Cocos Creator |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| Plans published | 2 | 2 |
| Spec score · Mobile Development IDEs | 8.6 (#8) | 8.2 (#14) |
| Spec score · Game Profiling Software | 8.4 (#6) | 8.0 (#12) |
| Spec score · Game Engine Software | 8.6 (#24) | 7.5 (#82) |
| Spec score · Game Development Software | 8.5 (#15) | 8.1 (#26) |
| Company | The maker identifies itself as Xiamen Yaji and says it was founded in 2011 with headquarters in Xiamen and Beijing. | The maker identifies itself as Xiamen Yaji, founded in 2011 and headquartered in Xiamen and Beijing. |
| Editor | Its all-in-one editor includes an animation editor and a plugin system, and supports TypeScript scripting. | The editor is designed for artists, game planners, and developers and includes a plug-in system and animation editor. |
| Integrations | The built-in Extension Store lets users browse, download, and install official or third-party plugins, code, and resources. | The Cocos Creator 2.4 SDK guide describes integration of Facebook Live Video and Audience Network through the project service settings. |
Plans
In their own words
Cocos Creator
Cocos Creator is an open-source, cross-platform graphics engine and real-time 3D content creation platform for 2D and 3D games and other interactive content. Its all-in-one editor includes an animation editor and plugin system, and supports TypeScript scripting. Developers can also use JavaScript or visual scripting. Projects can be published to iOS, Android, macOS, Windows, mobile and desktop web, and several mini-game platforms. Cocos Creator uses a C++ core on native platforms and a TypeScript core for web and mini-game platforms. Its Extension Store lets users browse, download, and install official or third-party plugins, code, and resources; developers can package and share extensions or upload them to the Cocos Store. The full editor and runtime are available at no charge, and the free plan has no royalty fees. Cocos describes use cases including games, automotive, XR, education, and real-time 3D content creation. It also offers VIP and SVIP support, with one-to-one consultation, quick response, and real-machine debugging.
Cocos Creator
Cocos Creator is an open-source, cross-platform graphics engine and real-time 3D content-creation platform for 2D and 3D games and other interactive content. Its editor targets artists, game planners, and developers, and includes a plug-in system, animation editor, and visual scripting. JavaScript and TypeScript are supported, with TypeScript described as easy to use and debug. Projects can publish to the web and deploy natively to Android, iOS, Mac, and Windows. Native projects can be opened in Xcode, Android Studio, or Visual Studio for compiling, running, debugging, and publishing; some publishing options depend on the corresponding operating system. Extensions are available through Dashboard or the Cocos Store, or can be packaged and shared. Native builds can encrypt scripts into .jsc files and compress them. The editor and runtime are available at no charge, with official documentation, API references, tutorials, forums, and technical consultation listed.