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Cocos Creator vs Codename One

Cocos Creator

cocos.com

Codename One

codenameone.com

Side by side

FigureCocos CreatorCodename One
Price fromFree$25/mo
Free planYesYes
Free trial—Yes
Open source—Yes
WebYesYes
WindowsYesYes
macOSYesYes
Linux—Yes
iOSYesYes
AndroidYesYes
API—Yes
Self-hosted—Yes
Plans published28
Spec score · Mobile Development IDEs8.6 (#8)9.3 (#1)
IntegrationsThe built-in Extension Store lets users browse, download, and install official or third-party plugins, code, and resources.The documented sign-in stack covers OpenID Connect, Sign in with Apple, Google, Facebook, Microsoft Entra ID, Auth0, and Firebase Authentication.
ProductCocos Creator is an open-source, cross-platform graphics engine and real-time 3D content creation platform for 2D and 3D games and other interactive content.Codename One is an open-source cross-platform framework for Java and Kotlin developers to build native apps from a shared codebase.
SupportCocos offers VIP and SVIP support with features including one-to-one consultation, quick response, and real-machine debugging.The Free plan includes community support, Pro includes email support, and Enterprise includes phone support during office hours.

Plans

Cocos Creator

  • Cocos CreatorPrice not published
  • FreeFree

Cocos Creator pricing →

Codename One

  • FreeFree
  • FreeFree
  • Basic$25 a month
  • Pro$85 a month
  • Basic$300 a year
  • Enterprise$450 a month
  • Pro$1,020 a year
  • Enterprise$5,400 a year

Codename One pricing →

In their own words

Cocos Creator

Cocos Creator is an open-source, cross-platform graphics engine and real-time 3D content creation platform for 2D and 3D games and other interactive content. Its all-in-one editor includes an animation editor and plugin system, and supports TypeScript scripting. Developers can also use JavaScript or visual scripting. Projects can be published to iOS, Android, macOS, Windows, mobile and desktop web, and several mini-game platforms. Cocos Creator uses a C++ core on native platforms and a TypeScript core for web and mini-game platforms. Its Extension Store lets users browse, download, and install official or third-party plugins, code, and resources; developers can package and share extensions or upload them to the Cocos Store. The full editor and runtime are available at no charge, and the free plan has no royalty fees. Cocos describes use cases including games, automotive, XR, education, and real-time 3D content creation. It also offers VIP and SVIP support, with one-to-one consultation, quick response, and real-machine debugging.

Visit cocos.com

Codename One

Codename One is an open-source framework for Java and Kotlin developers building apps from one codebase for Android, iOS, macOS, Linux, Windows, and web browsers. Its toolkit renders its own interface components and bundles the runtime and theme with each app. Developers can access platform SDKs through native interfaces and embed heavyweight views, including maps, web views, and camera surfaces. Projects use Maven and work in Maven-capable IDEs such as IntelliJ IDEA, NetBeans, Eclipse, and VS Code. The documented security tools include secure storage, encryption, certificate pinning, device integrity checks, and cryptographic APIs; App Shield adds short-lived attestation tokens on Enterprise. The Free plan provides 100 cloud build credits monthly, with iOS builds using eight credits, and an 8.5 MB user JAR limit. Commercial use carries no royalties or per-app fees. Pricing lists a free plan, paid plans from $25/user/mo billed annually, and a 14-day trial. Platforms also list watchOS and tvOS among mobile targets.

Visit codenameone.com