Cocos Creator vs Optick
Cocos Creator
cocos.comOptick
optick.devSide by side
| Figure | Cocos Creator | Optick |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | Yes | — |
| Android | Yes | Yes |
| Plans published | 2 | 1 |
| Spec score · Game Profiling Software | 8.4 (#6) | 7.8 (#15) |
| Product | Cocos Creator is an open-source, cross-platform graphics engine and real-time 3D content creation platform for 2D and 3D games and other interactive content. | Optick is a super-lightweight C++ profiler for games. |
Plans
In their own words
Cocos Creator
Cocos Creator is an open-source, cross-platform graphics engine and real-time 3D content creation platform for 2D and 3D games and other interactive content. Its all-in-one editor includes an animation editor and plugin system, and supports TypeScript scripting. Developers can also use JavaScript or visual scripting. Projects can be published to iOS, Android, macOS, Windows, mobile and desktop web, and several mini-game platforms. Cocos Creator uses a C++ core on native platforms and a TypeScript core for web and mini-game platforms. Its Extension Store lets users browse, download, and install official or third-party plugins, code, and resources; developers can package and share extensions or upload them to the Cocos Store. The full editor and runtime are available at no charge, and the free plan has no royalty fees. Cocos describes use cases including games, automotive, XR, education, and real-time 3D content creation. It also offers VIP and SVIP support, with one-to-one consultation, quick response, and real-machine debugging.
Optick
Optick is a free C++ profiler for game performance analysis and optimization. Its tools include instrumentation, context-switch tracing, sampling, CPU profiling, frame-time analysis and GPU counters. Developers can integrate it with OPTICK_FRAME, OPTICK_EVENT and OPTICK_THREAD macros. Context tracing uses ETW on Windows, FTrace on Linux and DTrace on macOS; GPU profiling supports D3D12 and Vulkan on Windows, and Vulkan on Linux and macOS. Desktop build configurations are listed for Windows x64, Linux x64 and macOS x64. Optick also offers Unreal Engine 4 and Unreal Engine 5 plugins; its v1.4.0 release added Unreal Engine 5.0 support, and Android support in the core appears in v1.3.0 release notes. The configuration header can enable or disable features for particular platforms or builds, including disabling Optick in final builds. With multiple DLLs in one executable, Optick must be added to a shared dynamic library compiled with OPTICK_EXPORT; static linking will not work. The MIT license permits use, copying, modification, publication and distribution, and provides the software without warranty.