Cocos Store vs GameMaker
Cocos Store
store.cocos.comGameMaker
gamemaker.ioSide by side
| Figure | Cocos Store | GameMaker |
|---|---|---|
| Price from | Free | $79.99/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 2 | 3 |
| Spec score · Game Asset Marketplaces | 8.8 (#2) | 8.1 (#9) |
| Headquarters | Xiamen and Beijing, China | Dundee, Scotland, United Kingdom |
Plans
In their own words
Cocos Store
Cocos Store is a marketplace for developers using Cocos Creator, listing code, plugins, UI assets, applications, artwork, music, sound effects, tools, and other resources. The catalog includes free and paid items, with prices varying by listing; paid resources start at $1.99 one-time. Users can search and filter by category in the Dashboard Store or browse sections for recommendations, recent updates, and free and paid rankings. Listings show Creator version compatibility, and Creator 2.x and 3.x plugins are not directly compatible unless the developer supports both. Purchased resources can be downloaded through the Store built into Cocos Creator; the user guide specifies Creator version 2.3.4 or later for retrieving purchases and updates. Dashboard can add extensions and media to projects, create projects from source-code resources, or save tools locally. Cocos Creator combines an engine, resource management, scene editing, preview, and publishing for 2D and 3D development. The storefront page may prompt users to open CocosDashboard. Cocos identifies Xiamen Yaji as its company and lists Xiamen and Beijing as its headquarters.
GameMaker
GameMaker is game-development software with visual scripting, multiplayer tools, and export options for mobile and consoles. Projects can use GML Code or GML Visual. Listed targets include GX.games, Windows, macOS, Ubuntu, HTML5, Android, iOS, tvOS, Xbox, PlayStation, and Nintendo Switch. The free plan costs nothing and is limited to non-commercial use, without console exports. Professional is listed at $99.99 a month, with a commercial licence and desktop, web, and mobile exports; its billing note says one-time purchase. Enterprise is listed at $79.99 a month, billed monthly, and includes a commercial licence, console exports, and source code access. The pricing note says paid plans start at $79.99/mo. GameMaker’s source code model is listed as source available, and the maker is headquartered in Dundee, Scotland. The platform list also includes Linux, macOS, and Windows. Plan details distinguish non-commercial use from commercial licensing and specify export access, so intended use and target platforms are relevant when selecting a tier.