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Cocos Store vs Godot Asset Library

Cocos Store

store.cocos.com

Godot Asset Library

godotengine.org

Side by side

FigureCocos StoreGodot Asset Library
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
Linux—Yes
Plans published21
Spec score · Game Asset Marketplaces8.8 (#2)7.9 (#11)

Plans

Cocos Store

  • Free resourcesFree
  • Paid resourcesPrice not published

Cocos Store pricing →

Godot Asset Library

  • FreeFree

Godot Asset Library pricing →

In their own words

Cocos Store

Cocos Store is a marketplace for developers using Cocos Creator, listing code, plugins, UI assets, applications, artwork, music, sound effects, tools, and other resources. The catalog includes free and paid items, with prices varying by listing; paid resources start at $1.99 one-time. Users can search and filter by category in the Dashboard Store or browse sections for recommendations, recent updates, and free and paid rankings. Listings show Creator version compatibility, and Creator 2.x and 3.x plugins are not directly compatible unless the developer supports both. Purchased resources can be downloaded through the Store built into Cocos Creator; the user guide specifies Creator version 2.3.4 or later for retrieving purchases and updates. Dashboard can add extensions and media to projects, create projects from source-code resources, or save tools locally. Cocos Creator combines an engine, resource management, scene editing, preview, and publishing for 2D and 3D development. The storefront page may prompt users to open CocosDashboard. Cocos identifies Xiamen Yaji as its company and lists Xiamen and Beijing as its headquarters.

Visit store.cocos.com

Godot Asset Library

Godot Asset Library is a free repository for finding community-submitted addons, scripts, tools, and other resources for Godot. Users can browse on the official website or download assets directly from within Godot. Templates, projects, and demos are standalone projects, while other asset types are intended to be added to an existing project. The web library offers filters for category, support level, engine version, and license, with sorting by license, name, or update date. Its labels distinguish hand-picked Featured assets from community-maintained submissions and Testing assets, which may contain bugs and are not recommended for serious projects. Browsing and downloads do not require an account, but uploading requires a registered account and sign-in. Asset entries point to third-party repositories rather than hosting files in the library. Each entry can cover only one Godot engine version, and editor downloads are limited to the version currently running. Changing web search settings requires submitting the search again. All assets are distributed free; paid assets cannot be uploaded.

Visit godotengine.org