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Cocos2d-x vs CopperCube

Cocos2d-x

cocos2d-x.org

CopperCube

ambiera.com

Side by side

FigureCocos2d-xCopperCube
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYes—
iOSYes—
AndroidYesYes
Plans published15
Spec score · Game Engine Software8.7 (#18)8.9 (#11)
Free planYesYes
Mobile exportYesYes
Scripting languagesC++,Lua,JavaScriptJavaScript
Source code modelopen_sourceclosed_source
Target platformsmobile,desktop,web,consoleWindows,WebGL,Android

Plans

Cocos2d-x

  • Cocos2d-xFree

Cocos2d-x pricing →

CopperCube

  • Free EditionFree
  • Professional EditionPrice not published
  • FreeFree
  • Professional€37, paid once
  • Studio€126, paid once

CopperCube pricing →

In their own words

Cocos2d-x

Cocos2d-x is a free, open-source C++ framework for building games, apps, and other interactive GUI programs. Developers can publish from one codebase to mobile, desktop, web, and console targets, using C++ or JavaScript and Lua bindings. The product page lists OpenGL ES 2.0 and Metal for graphics rendering and says Lua or JavaScript can be used for game hot updates. Its maker describes the C++ core as lightweight and optimized for devices including low-end Android systems. The community maintains the framework under the MIT license. The download page says version 4.0 uses CMake for all platforms, supports Metal on iOS and macOS, and removes the H5 engine and JSB. The product page lists version 3.17 support for iOS 8.0 and later, Android 3.0 and later, Windows 7/8.1/10, macOS 10.9 and later, and standard HTML5 browsers. Developer resources include documentation, tutorials, demos, an API reference, and forums.

Visit cocos2d-x.org

CopperCube

CopperCube is a 3D authoring tool for making games and apps, including projects created without programming. Its maker cites first-person shooters, adventures, walkthroughs, simulators, and e-learning apps as possible uses. A click-based event and action system supports no-code interactions, while JavaScript can be used for scripting across publishing targets. Visual tools include terrain editing, real-time shadows, static lighting, moving vegetation, water rendering, particle effects, and a built-in lightmapper. CopperCube imports 3D formats including FBX, 3DS, OBJ, and X. Projects can be published as Windows apps, WebGL websites, macOS apps, and Android apps, although Android publishing is marked deprecated. The current editor is Windows-only starting with version 6.4; a macOS editor download is available for version 6.3. The free edition permits unlimited scenes and apps without royalties or a revenue limit. Professional costs €37, paid once, and Studio costs €126, paid once. The maker says projects made with any edition can be published and sold without royalties.

Visit ambiera.com