Cocos2d-x vs Godot Engine
Cocos2d-x
cocos2d-x.orgGodot Engine
godotengine.orgSide by side
| Figure | Cocos2d-x | Godot Engine |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Engine Software | 8.7 (#18) | 9.1 (#4) |
| Console export | Yes | Yes |
| Free plan | Yes | Yes |
| Mobile export | Yes | Yes |
| Scripting languages | C++,Lua,JavaScript | GDScript,C#,C++ |
| Source code model | open_source | open_source |
| Target platforms | mobile,desktop,web,console | Windows,macOS,Linux,Android,iOS,Web,consoles via third-party providers |
Plans
In their own words
Cocos2d-x
Cocos2d-x is a free, open-source C++ framework for building games, apps, and other interactive GUI programs. Developers can publish from one codebase to mobile, desktop, web, and console targets, using C++ or JavaScript and Lua bindings. The product page lists OpenGL ES 2.0 and Metal for graphics rendering and says Lua or JavaScript can be used for game hot updates. Its maker describes the C++ core as lightweight and optimized for devices including low-end Android systems. The community maintains the framework under the MIT license. The download page says version 4.0 uses CMake for all platforms, supports Metal on iOS and macOS, and removes the H5 engine and JSB. The product page lists version 3.17 support for iOS 8.0 and later, Android 3.0 and later, Windows 7/8.1/10, macOS 10.9 and later, and standard HTML5 browsers. Developer resources include documentation, tutorials, demos, an API reference, and forums.
Godot Engine
Godot Engine is a free, open-source engine for developing 2D and 3D games, cross-platform projects, and XR ideas. Its Node and Scene system organizes game logic through reusable components and hierarchy. The dedicated 2D engine uses pixel coordinates and 2D nodes, while 3D nodes support building, animating, and rendering worlds and characters. Developers can use GDScript, C#/.NET, or C++ through GDExtension, along with community language bindings. Godot includes OpenXR and WebXR support, with other XR SDKs available through plugins. Games can be published on desktop, mobile, and web; console deployment is supported through third-party publishers. The engine uses the MIT license, which permits commercial use and redistribution subject to including its copyright notice and license statement. That license does not apply to content made with Godot, and creators retain copyright ownership of their games. C# is available for desktop and mobile; the listed web option is Godot 3. The latest stable download listed is Godot 4.7.2.