Cocos2d-x vs PlayCanvas
Cocos2d-x
cocos2d-x.orgPlayCanvas
playcanvas.comSide by side
| Figure | Cocos2d-x | PlayCanvas |
|---|---|---|
| Price from | Free | $15/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| Plans published | 1 | 3 |
| Spec score · Game Engine Software | 8.7 (#18) | 8.9 (#7) |
| Free plan | Yes | Yes |
Plans
In their own words
Cocos2d-x
Cocos2d-x is a free, open-source C++ framework for building games, apps, and other interactive GUI programs. Developers can publish from one codebase to mobile, desktop, web, and console targets, using C++ or JavaScript and Lua bindings. The product page lists OpenGL ES 2.0 and Metal for graphics rendering and says Lua or JavaScript can be used for game hot updates. Its maker describes the C++ core as lightweight and optimized for devices including low-end Android systems. The community maintains the framework under the MIT license. The download page says version 4.0 uses CMake for all platforms, supports Metal on iOS and macOS, and removes the H5 engine and JSB. The product page lists version 3.17 support for iOS 8.0 and later, Android 3.0 and later, Windows 7/8.1/10, macOS 10.9 and later, and standard HTML5 browsers. Developer resources include documentation, tutorials, demos, an API reference, and forums.
PlayCanvas
PlayCanvas has no write-up on Specifiction yet; its figures are above.